Space Engineers

Space Engineers

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Modular Habitat MK3 (Daily Needs Support)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
10.230 MB
4 Jul, 2019 @ 9:07am
7 Jul, 2019 @ 6:07am
8 Change Notes ( view )
You need DLC to use this item.

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Modular Habitat MK3 (Daily Needs Support)

Description
Inspired by and build upon the great work of Alpha-5:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1770775275

Modular Habitat MK3 is intended to use with Daily Needs MK 4A - TRUE Survival Needs for Space
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1608841667

Modless version of Modular Habitat MK2 is available here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1791648898

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This is the next step in habitation development!

You want to start a colony on the Moon? Mars? Titan? You name it!
Much like its predecessors (Modular Habitats MK1 and MK2) this habitat features almost everything a space explorer could ever want and dare to dream of! But it's better in every way!

Medical bay now have a room for examination and can support up to two in-patients.

The storage, power and production facilities are now fully pressurized and can be accessed from within the main complex. With parking and landing zones to load your cargo.

Need to know what's going on? You can get all the info on the base in the planning room! And all the production quotas can also be set from there!

Pick a sunny spot! Because your shiny new Modular Habitat got eight oxygen farms so you can always breathe fresh air!

And now there's a TV in the Mess Hall! And posters! And plants! And bananas! And soil trays! Yay!

Have fun with your friends!

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If you would like to see something more than default images on the TV screens and posters you can check out this collection:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1791932893

Or search the Workshop for other similar mods.

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Equipment Section

Total PCU: 15277
Total blocks: 1530

Cargo:
2 Large Cargo Containers
3 Small Cargo Containers
2 Connectors for bottom docking
2 Connectors for rear/front docking. Half slab lifted.

Production:
1 Refinery with 2x Power Efficiency 1x Speed and 1x Yield Upgrade Modules
2 Assemblers with 1x Speed and 1x Power Efficiency Upgrade Modules each

Power:
28 Batteries with 336MW total output
7 Small Nuclear Reactors
1 Emergency 5MW Hydro Engine
2 Hydrogen Tanks
SOLAR PANEL AND WIND TURBINE ARRAYS ARE NOT INCLUDED

Supplementary Systems:
3 of 10 Programmable Blocks are used by default for door, inventory and LCD management

Life support:
Fully functional Airlock System
13 fully pressurized bays
9 of 13 bays features Air Vent
4 Cryopods
Medical Bay
2 Beds in Medbay
6 Beds in Crew Quarters
3 Toilets
Oxygen tank
2 O2/H2 Gens
8 Oxygen Farms
1 Water Recycler
2 Food Protein Re-Sequencers
3 Enclosed Hydroponics Farms
6 Soil Trays

Comm systems:
Antenna
Beacon
Long Range Communication Laser Antenna
Spotlight signal on the roof

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ATTENTION!

This Habitat is using scripts and programming blocks

Three great scripts that keeps this thing running:

Automatic LCDs 2 by MMaster
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976

Isy's Inventory Manager by Isy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1216126863

Whip's Auto Door and Airlock Script by Whiplash 141
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416932930

Additional great script by infal
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1438890927

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Trucks from the screenshots
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1794304272

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Check out Modular Colony Habitats Collection for more great modular habitation structures
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1778928681

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Style Pack is eligible for carbon fiber armor elements but not mandatory
https://steamhost.cn/app/1084680/Space_Engineers__Style_Pack/

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Legacy Modular Habitat MK1:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1780236077

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See you Space Engineer...
41 Comments
Jason 17 Dec, 2020 @ 10:45pm 
thankyou
gar_krol  [author] 9 Dec, 2020 @ 10:44pm 
@Jason There is a video by Arron from Last Stand Gamers for the MK 2 version
https://www.youtube.com/watch?v=jJFGi2Ohon8
Jason 9 Dec, 2020 @ 8:02pm 
Has anyone done a showcase video yet?
gar_krol  [author] 5 Aug, 2019 @ 2:24pm 
@vsskunk, you're welcome! I'm glad you like it :)
vsskunk 5 Aug, 2019 @ 1:55pm 
@gar_krol oh okay thank you, probably should read the script tutorials before complaining :) once again great build
gar_krol  [author] 5 Aug, 2019 @ 1:42pm 
@vsskunk, thank you! And yes, this issue is because of the Isy's Inventory Manager script by Isy. You can read the guide for this script to understand better how it works -- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1226261795
You can queue all components by quotas from the autocrafting screen in the planning room.
Or you can just switch off the respective programmable block.
vsskunk 5 Aug, 2019 @ 1:29pm 
i absolutely love the build but i have an issue when trying to queue components in the assemblers it keeps cancelling all of my components. i guess its something to do with the scripts? if not i have no idea whats going on
gar_krol  [author] 12 Jul, 2019 @ 3:50am 
@Adarynin, "oh yeah baby, show me your research data". I wish I could use this tag ;)
Adarynin 12 Jul, 2019 @ 12:17am 
Mod category: Exploration SCIENCE P0RN :steamhappy:
Marc 11 Jul, 2019 @ 6:46pm 
Manio Your just not Right DUDE!! laughing dubble over!