Space Engineers

Space Engineers

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KDY T-4A Lambda-class Shuttle
   
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Type: Blueprint
File Size
Posted
Updated
3.319 MB
4 Jul, 2019 @ 3:06pm
11 Jul, 2019 @ 12:19pm
3 Change Notes ( view )

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KDY T-4A Lambda-class Shuttle

In 1 collection by Alec R.
KDY Official Collection
12 items
Description
KDY T-4A Lambda-class Shuttle
Production Data (In-Universe)

Model:
T-4A Lambda-class
Role:
Shuttle
Personal Craft
Troop Transport
Light Cargo Ship
Manufacturer:
Sienar Fleet Systems
Cygnus Spaceworks
Series:
SFS Shuttles
User(s):
Galactic Republic
Galactic Empire
Rebel Alliance (Captured)
Imperial Remnant
Galactic Federation of Free Alliances
Darth Krayt's Empire

Tech Data (In-Universe)

Deflector Shields:
Equipped
Hyperdrive:
1.0
Life Support Systems:
Equipped
Crew:
Pilot (1)
Co-Pilot (1)
Navigator (1)
Gunner (1)
Communications Officer (1)
Engineer (1)
Armament:
Forward Laser Cannons (8)
Backward Laser Cannons (2)

History (In-Universe)

Empire was always well-known for their Navy. From cheap TIE Fighters to glorious Star Destroyers and Star Dreadnoughts. But you need some way to get from one ship to another, and this is exactly the purpose of T-4A Lambda-class shuttle made by SFS and replicated by KDY. This ship was introduced around 19BBY to get rid of older and outdated models like Nu-class or T-2C. Lambda was considered as the best option, and upgraded models where used even by Darth Vader and Emperor himself.

More Legends info at: Wookieepedia[starwars.fandom.com]
More Canon info at: Wookieepedia[starwars.fandom.com]

Nice video by MetaNerdz Lore: https://www.youtube.com/watch?v=BV0152Sexqc

Tech Data (In-Game)

Crew:
Pilot (1)
Survival Ready:
-
Planetary Flight Ready:
Standart 1G
Connection Blocks:
Connectors (2)
Landing Gears (4)
Landing Gear Type:
Piston-retractable; Landing Gear Blocks
Jump Drives:
3x Hyperdrive 2x3x3 (X-Wing Modpack)
Maximum Jump:
>1000 km
Shields:
Equipped
Armament:
Laser Cannons (6)

How To Launch

To properly spawn this model you have to:
  1. Go to the mod settings of the world
  2. Add all mods
  3. Launch the world
Try to repeat this process and make sure that you did everything correctly and didn't forget about anything.

Mods used & explanation:

(ARMCO) T-65B X-wing Kit
To give ship decent speed and maneuverability
Warbros ModLabs Long Ramps
To recreate shape of the ship
Slyke's Glowing Blocks
To give nice glowing effect to the certain parts of the ship
(Depreciated) Star Wars Weapons
To equip ship with right Star Wars style weapons
Defense Shields - v1.9(62)
To give ship better protection and Deflector Shield effect


14 Comments
Alec R.  [author] 8 Jan, 2021 @ 3:17pm 
@Minecraft_phenomena honestly, pretty much nothing. It is very tall because of that central non-folding wing, that it is pretty much exclusive for open landing pads (like one on Endor) or some really huge hangars. Problem is that this shuttle is roughly 1:1 while my other ships are all scaled down. This said, I once tried landing the shuttle in the main hangar of my Venator, and it actually worked. Trick is that u don't close hangar doors and let the shuttle stick out for the time being. Very akward but it works. Hopefully this Great Chinese Wall of text was any useful.
SevenofThr4wn 7 Jan, 2021 @ 5:28pm 
@KDY Alec: what can the shuttle fit into?
Alec R.  [author] 19 Aug, 2019 @ 5:46pm 
@Aug Bond usually such thing is cause by other conflicting mods, not world settings. I have no idea what went wrong for you.
LaVNDR 19 Aug, 2019 @ 5:00pm 
No, i used it on a default creative world, Star System to be exact, scrpits enabled, thruster damage off, supergridding enabled
Alec R.  [author] 4 Aug, 2019 @ 9:19am 
@Aug Bond it could be caused by infamous water mod because I already got complains about ETA-2 (which also heavily relied on rotors) not working with it.
LaVNDR 4 Aug, 2019 @ 9:05am 
are there any known mod conflicts? cuz when in atmosphere, the ship constantly rotates right, without being able to stabilize, manually or otherwise.
Ace 13 Jul, 2019 @ 6:52am 
I'm sure its going to look amazing, as always KDY.
Alec R.  [author] 12 Jul, 2019 @ 11:54pm 
+Ace thank you! I plan to make a TIE/AV at some point, but now I am preparing another fine addition to SE TIE collection! : )
Ace 12 Jul, 2019 @ 10:41pm 
Oh my god this is awesome! Could you possibly make a TIE Avenger?
Alec R.  [author] 9 Jul, 2019 @ 2:38am 
+clone.wars.hero5 thank you!