Crusader Kings II

Crusader Kings II

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An Antique Land - HIP
   
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1.002 MB
4 Jul, 2019 @ 9:01pm
30 Jan, 2022 @ 11:36pm
2 Change Notes ( view )

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An Antique Land - HIP

Description
What if the Ancient world was still intact? This mod adds a fair amount of historical and mythical ancient content, from ancient Great Works to holy artifacts to the quest for the mythical Camelot. It is not meant to be entirely realistic, as some of the added wonders or artifacts no longer exist or never existed in the first place. However, in my opinion, it adds some interesting content and flavor for anyone interested in ancient history and mythology. ***This version is compatible with HIP, view the original mod here!***

I met a traveller from an antique land,
Who said—"Two vast and trunkless legs of stone
Stand in the desert...Near them, on the sand,
Half sunk a shattered visage lies, whose frown,
And wrinkled lip, and sneer of cold command,
Tell that its sculptor well those passions read
Which yet survive, stamped on these lifeless things,
The hand that mocked them, and the heart that fed;
And on the pedestal, these words appear:
My name is Ozymandias, King of Kings;
Look on my Works, ye Mighty, and despair!
Nothing beside remains. Round the decay
Of that colossal Wreck, boundless and bare
The lone and level sands stretch far away."

- "Ozymandias" by Percy Bysshe Shelley


DISCLAIMERS:
  • I have many plans for new content, so expect updates! Because of this, I am glad to add in any suggestions.
  • Currently, there are no custom pictures or 3D models for the wonders. This might change soon if I can find enough time to throw some together.
  • As this is my first mod, please be patient with any historical, cultural, or typographical mistakes as well as balancing issues; please report any if you find them!


Features:
***Don't forget to check the change notes for new additions!***

Event Chains:
This mod contains long and engaging event chains that end with the discovery of the mythical Camelot and the fabled Atlantis. On these event chains, you can find new modifiers and artifacts to make ruling over your realm more enjoyable. If you make sure that you are well prepared and heroic, you might even get powerful blessings and exciting rewards! To those curious, I was inspired by the excellent Legacy of King Arthur mod when making the Camelot event chain.
View the Vanilla version's Event Guides discussion for more details on all added event chains.

Great Works (Wonders):
This mod includes historical and mythical great works to make the world a little bit more interesting.
All of the Great Works have been placed in a historical location when possible. Otherwise, I made a logical guess about where they might have been.

Artifacts:
This mod includes many historical and mythical artifacts to improve your character and your realm.
View the Artifacts discussion from the main version of the mod for a list of all added artifacts.


Version:
Update 1.2 for CK2 v3.3.* and HIP.
Github link[github.com]


Compatibility:
A new save is required for the new Great Works to appear (not including Camelot or Atlantis if applicable).

This mod should be compatible with any mod that does not alter province files, specifically the ones that the Great Works are located in.
This version of the mod is compatible with HIP. Check here for the Vanilla mod.


If you have any ideas, suggestions, or find errors/mistakes, please add them to the Suggestions discussion.
If you find any bugs, please report them in the Bug Reports discussion.

Please do not re-upload or copy this mod without my permission.


Thank you for downloading, and have a great day!


Check out my other mods:
  • Early Aztecs: Start out with the Sunset Invasion occurring immediately!
  • Early Crusades: Start out at any start date with crusades/jihads/great holy wars enabled!
  • Early Mongols: Start out at any date with the Mongol Invasion occurring immediately!
  • Early Vikings: Start out at at the Charlemagne bookmark with the Viking Age enabled immediately!
Popular Discussions View All (2)
2
14 Jul, 2019 @ 12:56pm
PINNED: Suggestions
The Great Gatsby
0
4 Jul, 2019 @ 9:17pm
PINNED: Bug Reports
The Great Gatsby
17 Comments
The Great Gatsby  [author] 21 Dec, 2022 @ 1:48pm 
@Mr. President No problem! Have a great day!
Mr. Bones 21 Dec, 2022 @ 11:22am 
oh you're right, sorry I was thinking of a different mod but somehow it was this one's name that came to mind
The Great Gatsby  [author] 21 Dec, 2022 @ 11:16am 
@Mr. President There shouldn't be anything modifying cultures in this mod, so could it perhaps be another mod? The only thing I've overwritten is a few province files, none of which have references to lombard/german culture. Thanks for the comment!
Mr. Bones 21 Dec, 2022 @ 9:26am 
This mod is making the vanilla lombard culture appear and the german culture appears early along the rhine
The Great Gatsby  [author] 30 Jul, 2021 @ 11:00pm 
For anyone wondering about the status of this mod, please see the comment thread of the main mod (the non-HIP version) for news about my planned update. As I mentioned before, this will still be compatible with the current version of HIP as long as the provinces in which I placed the new great works did not change IDs. However, once I finish updating the main mod, I will update this mod with the new content and make sure that everything is working correctly.

Thank you to everyone who uses this mod!
Myers 28 Aug, 2020 @ 10:21pm 
going thru the files its anl.001 for anyone who just wants to jumpstart
Myers 28 Aug, 2020 @ 8:24pm 
What are the event IDs?
The Great Gatsby  [author] 26 Dec, 2019 @ 9:26am 
@Lacan It probably is compatible (if the provinces with my added Wonders did not change IDs), but I cannot guarantee it. I am currently working on a major update for the non-HIP version of this mod, so I will update this once I finish with that.
Lacan 26 Dec, 2019 @ 5:36am 
Is this compatible with the Frosty1 version of HIP?
Ashley 20 Oct, 2019 @ 10:45pm 
Anything that quotes "Ozymandias" is def getting a subscription from me.