RimWorld

RimWorld

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Bob's Mass Effect Krogans
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
1.283 MB
5 Jul, 2019 @ 11:37pm
23 Jul, 2021 @ 5:56am
10 Change Notes ( view )

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Bob's Mass Effect Krogans

In 1 collection by Bob
Bob's Mass Effect Mods
2 items
Description
This mod introduces to RimWorld the Krogans, a species of large reptilian bipeds evolved to survive in a homeworld known for its harsh environments, scarce resources, and overabundance of vicious predators.

Krogans are renowned for their incredible strength, giving them unarmed combat abilities rivaling that of a megasloth, over double the carrying capacity of a human, in addition to faster work speeds on strength-based jobs such as mining.

Krogans are also incredibly resilient, with their four lungs, two hearts, and neuroconductive fluid in addition to a spinal cord making them beyond difficult to disable, let alone kill.

Aside from redundant systems, the legendary krogan "blood rage" adds to the race's reputation for being notoriously difficult to kill or incapacitate. In this state, krogan become totally unresponsive to pain and will fight to the death regardless of injury level.

Extra Info:
- Movement speed is slightly slower than humans while not in blood rage
- Can't be paralysed, but spinal injuries reduce move speed
- Above average chance of spawning with Bloodlust
- Life expectancy of 2000 years
- All 26 canon clan names are included plus hundreds more given names

I recommend using Appearance Clothes alongside this mod as, due to the size of the krogans' head textures, many helmets and hats may not look particularly great on them.
Popular Discussions View All (1)
1
1
25 Nov, 2020 @ 4:36am
1.2 Trader and AlienSkinColorGen fix
Jukogenas
77 Comments
Saromal 25 Jan, 2023 @ 7:28pm 
1.4 update would be excellent...
Vakaria 29 Nov, 2022 @ 11:04pm 
Please update for version 1.4! Thank you!!
Dylan 31 May, 2022 @ 5:35am 
is there an update version of this mod and do either of them work with combat extended?
Krazyfan1 20 Feb, 2022 @ 3:16pm 
They aren't able to have abilities from VFE: Ancients
BamboozleBallet 8 Sep, 2021 @ 4:39pm 
So the Krogans get stuck in a loop at the 'styling station' in 1.3 I'm sure that's not something you bargained for when you made this mod but if it could be fixed that'd be great.
brucethemoose 6 Sep, 2021 @ 9:39pm 
Krazyfan1 24 Jul, 2021 @ 12:06am 
https://gist.github.com/f09209b1eaf37acbe247ee00a43d9220
slight issue when making a character. he's all square
Sovereign 12 May, 2021 @ 12:07pm 
Well... seems like this is dead
Krazyfan1 16 Feb, 2021 @ 5:34pm 
Slight issue with sending them on caravans, as they need an impossible amount of food.