Crusader Kings II

Crusader Kings II

650 voti
*Elder Kings - Landmarks
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36.376 MB
10 lug 2019, ore 12:47
13 dic 2020, ore 4:32
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*Elder Kings - Landmarks

Descrizione
A submod for Elder Kings that adds static models of various landmarks to the map.

Should be compatible with the latest release 0.2.4.

Also available on the Paradox Forums with additional options: https://forum.paradoxplaza.com/forum/index.php?threads/submod-landmarks-and-models.1108432/#post-24432346







46 commenti
Hanno Barca 15 mar, ore 2:43 
This mod is still working ser?
Generalis 21 mar 2021, ore 9:44 
Permission to use this mod's assets for something, i'd like to speak in private
𝑽𝒂𝒓𝒍𝒂𝒕𝒓𝒂  [autore] 21 mar 2021, ore 9:10 
That something being?
Generalis 21 mar 2021, ore 7:33 
Yo, i'd like to discuss something
otakurevolution164 19 feb 2021, ore 9:07 
@Crux start the game then close it. Then open the game again and it should work
Crux 28 dic 2020, ore 6:01 
This doesn't show in my mod menu, how can i get it to work when i load the game?
Arcangel1117 25 set 2020, ore 10:44 
This mod removes some of the recent map changes to Elder Kings like new mountains in the reach.
Aven Oul 3 mag 2020, ore 16:22 
only 3d one i have is the one in cyrodil
etiwanda18196 21 apr 2020, ore 8:59 
@Varlatra Great mod ! Is it possible to put in additional houses into districts of Imperial Isles ? I've been experimenting with putting them in but been unsuccessful. Thank you for any help you can give me.
Rabbit Burgher 16 apr 2020, ore 16:15 
It's an awesome mod, although I've encountered a bug with the current SVN where a fleet traveling in a river appears to be elsewhere. For example, a fleet in the Topara river will appear in the Simian Gulf.