Killing Floor

Killing Floor

33 ratings
Weapon Pickup Message
   
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File Size
Posted
Updated
7.076 KB
16 Jul, 2019 @ 5:51am
17 Jul, 2020 @ 7:52am
3 Change Notes ( view )

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Weapon Pickup Message

Description
Description
This mutator displays a message for everyone when a player picks up a gun.

The class name is: WeaponPickupMessage.WeaponPickupMessage

I believe there's another mutator like this somewhere, but it's a bit difficult to find.


Perk progression
Not whitelisted. This will disable perk progression on listen servers, on dedicated it works fine.


Config
You can find the settings from WeaponPickupMessage.ini in system folder.
  • WeaponPickupMessage
    Pickup text sent to everyone. %name% gets replaced with player's name and %weapon% with the weapon they picked up.

  • NameColour, WeaponColour & MessageColour
    Player, weapon & message colours.


External link
https://mega DOT nz/#!p0cVQSSZ!Yi4egW-PfaB-eDpH_9Sd0Z9QMYmhy3yjV4DFFueJt60
19 Comments
Dazuz  [author] 11 Dec, 2021 @ 11:00am 
You can already customize the pick up message.

Open up WeaponPickupMessage.ini (in system folder), and edit the "WeaponPickupMessage" line.

Unless you mean weapon names, in which case I have no idea how that would work.
berry 11 Dec, 2021 @ 9:38am 
translation support when? and i'm up to help with russian
Dazuz  [author] 22 Nov, 2021 @ 5:52am 
Never been whitelisted, but when using it on a dedicated server, it won't disable perk progression.

It's 100% server side, so clients stay untouched.
tungiefox 22 Nov, 2021 @ 4:48am 
was this mod whitelisted in the past or was it another mod under a similar name? im assuming the wiki whitelist page is outdated for some things
Dazuz  [author] 17 Jul, 2020 @ 8:04am 
Apparently the Steam still had some weird version.

Checked all the files this time, so should be fixed now.
Maciak-[PL]ock 16 Jul, 2020 @ 1:51pm 
"HELLO WORLD" spam message on screen

you say "Definitely not caused by this mutator, there's neither "hello" nor "world" words in the class files." but it's not true.

function Timer() {
local controller C;
for (C = Level.ControllerList; C != None; C = C.nextController) {
if (C.IsA('PlayerController'))
PlayerController(C).TeamMessage(None, "HELLO WORLD!", 'Test');
Dazuz  [author] 23 Oct, 2019 @ 8:36am 
Oh crap, I apologize. Somehow the ZIP file had some random WeaponPickupMessage.u file version in it.

No idea how it ended up there, but I've fixed it now.
deGoyan 23 Oct, 2019 @ 6:41am 
thanks for the answer

problem with dedicated server
file: WeaponPickupMessage.u

function Timer() {
local controller C;
for (C = Level.ControllerList; C != None; C = C.nextController) {
if (C.IsA('PlayerController'))
PlayerController(C).TeamMessage(None, "HELLO WORLD!", 'Test');
Dazuz  [author] 22 Oct, 2019 @ 1:14pm 
Definitely not caused by this mutator, there's neither "hello" nor "world" words in the class files.
deGoyan 22 Oct, 2019 @ 8:03am 
"HELLO WORLD" spam message on screen