Sid Meier's Civilization VI

Sid Meier's Civilization VI

90 ratings
RwF: Scientific Policies
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
1.187 MB
16 Jul, 2019 @ 10:07am
16 Jul, 2019 @ 1:32pm
2 Change Notes ( view )

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RwF: Scientific Policies

In 1 collection by JFD
JFD's Rule with Faith
20 items
Description
Adds a new Scientific policy type. These can only be slotted into the new Scientific Policy Slot available to certain Governments.

This mod is a part of a series of mods called 'Rule with Faith.' Mods with this tag are intended to be played together, but can also be played standalone.

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INSTALLATION
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Steam Install
  • Select "Subscribe" above.
  • Start the game up and select Additional Content
  • Make sure that the mod is enabled
  • Click Back and begin a game.

Direct Installation
  • Download 7zip (it's freeware, and takes next to no time to install)
  • Download the zip file from here -> Direct Download[drive.google.com]
  • Place the zip in MyDocuments> MyGames> Sid Meiers Civilization VI> MODS
  • Right click the zip file and select 7zip -> Extract to "JFD's Civilizations - (insert civilization here)
  • Start the game up and select Additional Content
  • Make sure that the mod is enabled
  • Click Back and begin a game.

Mac Install

Troubleshooting
  • If the mod does not show up in your Mods Menu, use the direct download!
  • See here[forums.civfanatics.com] if you encounter any in-game issues.

Multiplayer
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CREDITS
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See included Credits.txt for full details.
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DISCLAIMER
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Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
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LINKS
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See below for troubleshooting and more info.

Home Page[forums.civfanatics.com]
JFDModding Wiki[jfdmodding.wikia.com]

Direct downloads are available below. Some content is available for Vanilla but this isn't guaranteed and is otherwise not supported. If it is not there, it won't be made for Vanilla.

Direct Download[drive.google.com]
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BUY ME A COFFEE
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If you enjoy the work I do, you might consider buying me a coffee with the link below. My mods will always remain free and open-source, however, so entirely up to you!

[www.buymeacoffee.com]
27 Comments
Oathkeeper Oblivion 2 Feb, 2022 @ 9:41pm 
any way this could ever work without gathering storm?
phenyxasher 24 Oct, 2020 @ 4:43am 
All the RWF mods are not working with the new update
Rootimus 4 Sep, 2020 @ 5:33am 
@Lilt - I've narrowed it down to the Government Overview mod, which the mods you listed are dependent on. I started a thread on CivFanatics to see if anyone could suggest a workaround, but no luck so far.

Are you able to see the civics tree if you disable shuffle mode? I am not.
Lilt 3 Sep, 2020 @ 12:39pm 
Post-August-patch, I think the Religious, Science, and/or Cultural Policy Mods are preventing me from opening the Civics Tree in shuffle mode.
Asprawl 7 Jul, 2020 @ 8:18pm 
@fenragon Well, he came back
choijanggyu 31 May, 2020 @ 12:38pm 
I founded that this mod error with RwF:alternative governments mod!
Fenragon 5 Mar, 2020 @ 9:52am 
@twsworld JFD has abandoned Civ 6 modding and as such most likely will not be reading your messages and most certainly won't be implementing the changes you suggest
Legodudelol9a 4 Mar, 2020 @ 3:17pm 
May I suggest making either Oxford or the Great Library give an extra Scientific policy slot?
Legodudelol9a 4 Mar, 2020 @ 3:12pm 
I think that you need to make either a new world wonder that gives a new policy slot, or make a currently existing wonder house one since in the base game each type of policy has a wonder that grants whoever has it one more, for example Big Ben gives the player an extra Economic policy card slot, and I think you need to do this with all of your mods that add new types of policy slots.
Borealis 11 Aug, 2019 @ 1:57pm 
I just wanted to give a mention of a small typo in the mod description ingame, in which it states that you would slot scientific policies into religious slots - i dont think that can be a thing.
Other than that, im really excited to finally play this now that im home.
Thank you for the amazing work you did; its like you made many people a christmas gift while it wasnt even christmas. With any of your many mods, it doesnt matter, they are all great.