Don't Starve Together

Don't Starve Together

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Find Your Blueprints
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351.659 KB
17 Jul, 2019 @ 2:08pm
8 Jul, 2024 @ 10:07am
349 Change Notes ( view )

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Find Your Blueprints

Description
❖ Description
  • Learn crafts by reading blueprints, because the Science Machine, Alchemy Engine, Prestihatitator and Shadow Manipulator were removed.
  • Find blueprints through your actions, gathering resources or slaying mobs & bosses.
  • Craft random blueprints at Ancient Pseudoscience Stations and Lunar Altars.
  • Leave fair offerings in the Ancient Chest to receive blueprints.
  • Bosses, mobs and resources can also drop random items, represented by gray (common) and golden (rare) diamonds.
    For example: A Tallbird can drop a Dark Sword or an Umbrella; Dragonfly can drop a Krampus Sack or a Thulecite Crown.

  • Check the Complete Guide down here:
    [docdro.id]
❖ News!
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀☠️ Hardcore Mode ☠️
    All Blueprints are Random
    Most Chances are Lowered
    Still High Chance:
    • Bosses & Mini Bosses.
    • Hunts (Suspicious Dirt Piles).
    • Trades (Pig King, King of the Merms and Antlion).
    • Sunken Chests, Tumbleweeds & Crumpled Packages.
    • A few Mobs & Resources.
❖ Drop Rates
  • Extremely High - 5.0X
  • Overly High - 3.0X
  • Very High - 2.0X
  • High - 1.5X
  • Normal - 1.0X
  • Low - 0.8X
  • Very Low - 0.6X
  • Overly Low - 0.4X
  • Extremely Low - 0.2X
  • Disabled - None
❖ Observations
  • Open gifts next to Fire Pits.
  • Press F6 to show/hide tooltips.
  • All character specific crafts are unlocked.
  • Wickerbottom still knows a few basic recipes.
  • By default, blueprints left on the ground will perish after 4 days.
❖ Versions
    5.3.5:
    Support to Moon Quay Update & Wickerbottom's Rework.
    5.3.4:
    Minor changes to support the QoL update.
    5.3.3:
    Support to Year of the Catcoon.
    5.3.2:
    Added drops to Ancient Chest's Offerings, craft Blueprints at Lunar Altars, and more.
    5.3.1:
    Tweaks to the Hardcore Mode.
    5.3.0:
    New Mode: Hardcore! For those who dare!
    5.2.8:
    Merry Xmas and Happy New Year! Wait, where's my Gift Wrap?
    5.2.7:
    Support to Wolfgang's Rework.
    5.2.6:
    Added an Option to change the Tooltips Height.
    5.2.5:
    Added to Random Item Drops: Boat Kit, Bundle Wrap, Funcaps, Saddles and more.

Thanks:

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Tags: challenge, hard, luck, veteran
207 Comments
Lion 5 Mar @ 8:19am 
В каждом мире в рандомном месте есть место, где спавнятся имбовые вещи. Исправьте, пожалуйста.
Lion 19 Feb @ 10:35pm 
Есть вариант сделать поддержку модов? К примеру, анкомпромисс и вишнёвый остров
ЭclipsЄ  [author] 7 Dec, 2024 @ 1:41am 
@DuckyMomo I got it now.
Maybe you can ask the other mod author to create a config where you start with those items, or knowing their recipe already?
Since there's not blueprint, i can't do much.
DuckyMomo 7 Dec, 2024 @ 12:37am 
- Lureplant Cane and Treasure Detector are from Functional Medal. They don't have their blueprint in code as vanilla Items such as "Homesign_blueprint" of sign.
- About Wicker Bottom, I made a mistake. It's a feature from another mod.
- In conclusion, it's kinda fault of "Functional Medal", they created items but they don't create their blueprint. Is there anything that you can help?
- Another note: your mod work perfectly with Uncompromosing <3
ЭclipsЄ  [author] 6 Dec, 2024 @ 8:38am 
@DuckyMomo Hello.
I don't understand.
Lureplant Cane and Treasure Detector are vanilla items or from the Functional Medal mod?
And how is wickerbottom a walking Science Machine?
DuckyMomo 5 Dec, 2024 @ 8:01pm 
We have find your blueprint and functional medal which does not have blueprints in code for some items (lureplant cane, treasure detector). Like we can't even spawn c_spawn("lureplantcane_blueprint"). However, standing next to Wicker bottom solve half of our problem because she's a walking Science Machine. Can you make Maxwell be the walking Shadow Manipulator? Like standing next to him will sastify the requirement of other mods but it does not allow us to make shadow items. Just an idea, I hope you consider it
ЭclipsЄ  [author] 5 Jul, 2024 @ 3:52pm 
@LunarCrestnik Hello. Getting duplicates is intended. So you need to gather/kill other things. Just leave duplicate blueprints in the ground and they'll disappear
LunarCrestnik 1 Jul, 2024 @ 10:37pm 
So I'm getting a lot of duplicated blueprints can you change it so that when you do you can give it to the Pig King and get a new blueprint?
ЭclipsЄ  [author] 22 May, 2024 @ 6:02pm 
@Yuri Thank you. Glad to hear that! :)
Yuri 22 May, 2024 @ 5:26pm 
Мод шикарен. Спасибо за труд