Conan Exiles

Conan Exiles

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Acheronian Sorcery (to compile, not working)
   
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110.218 MB
19 Jul, 2019 @ 11:38am
17 Oct, 2020 @ 3:52pm
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Acheronian Sorcery (to compile, not working)

Description
MOD ID = 1809016778

The new edition of Acheronian Sorcery works for both Isle of Siptah and the Exiled Lands.
Craft the Acheronian Staff, use it to cast sorceries. They are crafted in the Magical Forge (new station) in form of scrolls. Each scroll\sorcery can be dragged on the Acheronian Staff as Arrows with Bows and they are consumed with use.

All feats of Sorcery (level 46):
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-Discovery of Ancient Secrets (teaches the basics of Acheronian Sorcery)

-Magical Forge (a special crafting bench used to attune sorceries)

-Acheronian Staff (a staff created with Acheronian rituals)

-Discovery of Magical substances (a stronger form of magical dust used for high level sorcery)

-Dark Energies:

1) Void Travel (creates a space\time anomaly warping the sorcerer body where he has eye contact)
2) Pits of Defile (defiles an area with corruption over time, pvp use)

-Necromancy:

3) Summon Silent Legion Warrior (summons a skeleton warrior that lasts 30 min)

-Demonology:

4) Call the Child of Jhil (summons a bat demon that can throw to the ground, lasts 2 min)
5) Call the Sand Beast (summons a fast demon beast that lasts 2 min)

-Forsaken Knowledge:

6) Scourge (summons a letal smaller sandstorm that does area damage over time)
7) Nebethet's Curse (a single target powerful spell that istantly spoils every creature it touches and kills humans)

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"When the scholars of Acheron went too far in their studies they entered in contact with extradimensional beings, which were called "demons". They teached to men a special type of alchemy, more subtle, that worked "behind" our reality, and was called magic..." (Acheronian Sorcery)

The work is based on the original "Michael's Magic" by Skeelcheeze with my addition and deep changes to have a magic system more close to the lore of Conan.
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Popular Discussions View All (4)
3
14 Apr, 2020 @ 4:19pm
Still usable?
Krazy Krystal
1
3 Nov, 2020 @ 3:02am
Will you (mod makers) be returning to patch this mod?
SKYRA
1
1 Jul, 2020 @ 2:12pm
Magical Forge bug
Lotala
93 Comments
Xardan  [author] 16 Feb @ 6:01am 
hello guys, sometimes I try to mess up with this mod and I cannot understand what they did in the last patches. All is broken and hidden, as Funcom wanted to stop us to tweak their weapons such as orbs (most of spells worked as modified orbs). Now I am stuck with such special magic orbs not working even in the dev kit. Sorry, I will try to do something with ChatGPT help but until now no luck
Lord Mallin 29 Sep, 2022 @ 12:45am 
Bruh Conan Devs stole your shit and then turned around and made it a fortnight dlc... smh good job though, I hope maybe you can finish the mod at least using the refined assets they stole from you. bol
Tyrannical_Elmo 3 Dec, 2021 @ 3:03pm 
Xanathous....where are you.
Xardan  [author] 30 Sep, 2021 @ 2:06pm 
yes of course, but it stopped working. The base of my mod was Michael's Magic and it cannot be compiled anymore. But if you want to try I can send you the last version
ZiggywDaBlicky 29 Sep, 2021 @ 9:20am 
@Xanthous could i use your mod as a foundation for a bigger magic mod, will of course give you credits in my mod
Xardan  [author] 13 Jun, 2021 @ 12:42pm 
hello, yes, I write you in private msg
Sir Beherrit 9 Jun, 2021 @ 10:31am 
@Xanthous -

Any intention of opening up this mod to other modders to integrate, learn, build on if there are issues? If so please reach out. I'd love to speak with you. Cheers!
Scott Memelord 31 May, 2021 @ 10:38pm 
Hoping this gets fixed soon.
Xardan  [author] 14 Mar, 2021 @ 1:14am 
no, not work anymore
Marshal Law 12 Mar, 2021 @ 11:07pm 
soooo