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I checked the "APEX_RPG7_v2" in ace arsenal, the weigh is displayed as 0.00kg
[1, "APEX_rpg7_v2", -1] call jn_fnc_arsenal_addItem;
[18, "optic_PGO7V3", -1] call jn_fnc_arsenal_addItem;
[26, "M_PG7VL", -1] call jn_fnc_arsenal_addItem;
[26, "M_PG7VR", -1] call jn_fnc_arsenal_addItem;
[26, "M_OG7V", -1] call jn_fnc_arsenal_addItem;
[26, "M_TBG7V", -1] call jn_fnc_arsenal_addItem;
The rpg launcher itself is "Apex_rpg7_v2", the optic is "optic_PGO7V3", the munitions are "M_PG7VL", "M_PG7VR", "M_OG7V", "M_TBG7V" respectively.
I'm fairly sure they needed to be added at certain points in the array (with the other launchers, optics, munitions), but it might work by just adding them at the end, I haven't tried.
Thanks a lot for providing more variety in RPG munitions, seemed like a bit of an oversight on BIS side IMO.