Black Mesa

Black Mesa

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BattlescaredHECU FINAL (read description)
   
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2.361 MB
26 Jul, 2019 @ 3:42am
26 Jul, 2019 @ 4:39am
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BattlescaredHECU FINAL (read description)

Description
This is the final version i'm going to work on this. (V.3) I feel like i may have overcrowded it a little on the helmet but the original V.2 is still up on the workshop for those who want it.
It can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1582776497

so... what is different you ask?
.Added a sandy tint to the boot areas.
.Added shattered glass to the gas mask goggles.
.Bullet holes in helmets (maybe a bit too many)
.Rips and tears in vest.
. There are 3 bloody hand prints on the vest but they are difficult to see. one is smack bang in the centre of the front vest.
.The Medic helmet now looks like it has been painted on a rough surface rather than an actual band.
.Scratches on the helmets.

And as usual from the previous versions:
.Human blood
.Alien blood
.Dirt

If everyone so desires i shall do a similar thing but for the vehicles. But no promises.


8 Comments
cool dude 6 May @ 8:26am 
this would be a good idea considering that I think Gordon was knocked out cold for a few hours and the HECU units responding to the Resonance Cascade would be wounded due to the time that they were at the surface.
racer 16 Jul, 2022 @ 5:20pm 
This is what I imagine the HECU would look like during Forget About Freeman - Like they've been put in a blender
Lazy Nihilanth 1 Sep, 2020 @ 12:34pm 
I find it really ironic how this mod would make the normal HECU have more blood on them then the ZECU
Sir Alfred 26 Mar, 2020 @ 4:40pm 
maybe some script mods or map mod like workers on early maps
32.04176, -84.39228 31 Jul, 2019 @ 1:15am 
Don't burn yourself out or over-exert yourself on my request. I'm only thinking out loud here about a possibility. If you are able to do it, I can assure I and many other Black Mesa players will appreciate it greatly.
Reudina  [author] 30 Jul, 2019 @ 7:45pm 
I can try
Reudina  [author] 30 Jul, 2019 @ 7:45pm 
@doug walker
Im not certain how to do this. Im assuming some sort of script but that is out of my field of knowledge
32.04176, -84.39228 30 Jul, 2019 @ 5:55pm 
Very cool mod. Would it be possible to keep the original clean models for the first half of the game as they were just deployed and then have it switch to these later on in the game to show the length of time and struggle the HECU units have been facing or is that too crazy of a request?