Oxygen Not Included

Oxygen Not Included

196 ratings
Laser Turret (Vanilla/DLC)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.539 MB
31 Jul, 2019 @ 5:32am
13 Jun @ 8:55am
45 Change Notes ( view )

Subscribe to download
Laser Turret (Vanilla/DLC)

Description
Tired of trying to suffocate those adorable little things, I made this Laser Turret, to target and attack nearby(in
current room and not blocked) critters, and can be controlled by signal.

ATTENTION: Reported that there might be unexpected killing that cleared the whole room, though I haven't encountered
yet. Still, the best and safest way of using this should be put it in a separate killing room.

Details

* Materials: Refined Metal * 100
* Power: 120W
* Skill: Critter Ranching II
* Range: 7 tiles
* Size: 1W * 1H
* Tracking algorithm:
* critters in current room
* critters selected in the filter
* lowest reproduction profit, as on the same condition, how many times there are in the left living cycles
* left_living_cycles = total_living_cycles - past_living_cycles
* current_reproduction_cycles = cycles_per_reproduction * current_reproduction_rate
* reproduction_profit = (left_living_cycles + current_reproduction_cycles) / cycles_per_reproduction
* Anything without reproduction rate always has the highest reproduction profit
* Signal Logic: Continuously attack when not connected; Wait until target's completely dead after each kill when
connected with True; Disabled when connected with False

Known Glitch

* When critters get too close to the laser gun, there might be some anim glitch, but with no function influence.
* The critter detect algorithm mighty not work properly due to concurrent issue while using Spawner in Sandbox Mode.
Reload or change the room capacity(add/remove block or etc.) will make it right again.

Useful Links

* My GitHub[github.com]
* [Oxygen Not Included] - Mods and Tools - Klei Entertainment Forums[forums.kleientertainment.com]
* Oxygen Not Included Database by Fabrizio Filizola[oni-db.com]
Popular Discussions View All (3)
2
20 Mar @ 11:36pm
Add Translation
Pholith
2
8 Feb, 2021 @ 9:58pm
更新
吹牛
0
11 Jul, 2021 @ 5:35am
注意!!! NOTICE!!!
꧁༺Vïñçï༻꧂
182 Comments
渡鸦12345 2 Aug @ 4:16am 
仿生人应该判断畜牧增幅块,要不然全仿生人档建造不了
n3mes1s 20 Jul @ 1:00pm 
Btw, is there a way to make the laser turret a little bigger? it looks pretty bad as any other object (power cables, automation, etc) is basically even bigger and it will completely overlap the laser turret...
n3mes1s 20 Jul @ 12:59pm 
I know that lol, what probably happened is that i didnt have mechatronics+critter ranching II in the same dupe. But because there isnt any hints when any of these skills are missing when you construt the laser it gets very confusing.
꧁༺Vïñçï༻꧂  [author] 2 Jul @ 8:33am 
@n3mes1s Showing my dupe with critter rancher 2 is building it if you do recognize the progress bar and the dupe with a tool gun, "激光炮塔" means "Laser Turret", "建造中" means "constructing"
n3mes1s 1 Jul @ 8:37am 
Vinci whats that image supossed to show? lol.
n3mes1s 1 Jul @ 8:36am 
Well, it doesnt for me. So i just unsubbed. Curious thing is it was working fine like one week ago? and now suddenly it doesnt.
꧁༺Vïñçï༻꧂  [author] 1 Jul @ 8:24am 
@n3mes1s works for me: https://i.imgur.com/pKexfuf.png
n3mes1s 30 Jun @ 2:16pm 
So is this mod working fine? i cant even build it. I fullfill all the requisites (resources, mechatronics and critter rancher 2) and my dupes will never try to build it. Yes they will bring the resoruces.. and thats it.
꧁༺Vïñçï༻꧂  [author] 18 Jun @ 5:17am 
@n3mes1s
As the description said, "can be controlled by signal", see: Critter Sensor [oxygennotincluded.fandom.com]
n3mes1s 17 Jun @ 10:27am 
Can this be adjusted with a sensor or something so it only attacks the excess of critter population??? because if not, its a completely pointless and useless mod.