RimWorld

RimWorld

138 ratings
Self reloading traps
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
992.719 KB
31 Jul, 2019 @ 8:09am
11 Jul @ 10:43pm
14 Change Notes ( view )

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Self reloading traps

Description
add semi-permanent type trap. It cost a lot, but worth it.

this Texture is from Hearthstone by Blizzard Entertainment.

difference between original spike trap and this..

cost
spike trap : 35
this : 150

need construct skill
spike trap : 3
this : 8

one time use
spike trap : yes
this : no, wait just 10 sec. :)

+ patch :

you can change traps damage, rechaging time, build cost, armor-penetrate in option setting.

changing build cost need restart game.

(1.0) this mod use Hugslib. not in 1.1.
57 Comments
DTD_Hiro 20 Apr @ 3:27pm 
Unclaiming issue still... an issue
Nickdes 26 Jan @ 8:07am 
There is an Issue. When the Trap is activated, it keeps making a clicking sound constantly non-stop and it also hits your FPS the longer it goes.
PersonHumanThing 18 Dec, 2024 @ 2:13am 
I am also having the unclaiming issue
Severynn 15 Nov, 2024 @ 2:17pm 
Yep having this same unclaiming issue
bigpp 3 Nov, 2024 @ 12:14am 
Having the same issue as @Mask of Humble, anyone having the same issue or has a fix?
Mask of Humble 17 Oct, 2024 @ 11:57am 
So I have a weird bug where after a trap is triggered it becomes unclaimed and I have to reclaim them every time to get them to work again
Mask of Humble 10 Oct, 2024 @ 12:51am 
Question, are these like regular bear traps that will trigger with larger pawns but do no damage or do they still do damage on trigger with larger pawns
DarkSlayerEX 22 Jun, 2024 @ 9:03am 
I made a texture tweak mod, Feel free to use the texture yourself if you'd like, just let me know if you do.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3265571010
Apraxas 11 Apr, 2024 @ 8:36pm 
Just out of curiosity, will this be updated to 1.5?
danzloblaha13 6 Aug, 2023 @ 9:31am 
Duckling you just have to set their zone to avoid these traps man ... solvable even without mods