Arma 3
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Livonia Alternate Lighting
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
3.578 KB
31 Jul, 2019 @ 10:00am
1 Change Note ( view )
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Livonia Alternate Lighting

Description


Makes the Livonia night lighting closer to the one seen in the Contact DLC's campaign, which is much brighter. Perfect for spooky missions without the need of using NVGs all the time.

Don't forget to set it to full moon!
19 Comments
Romolus104 7 Mar, 2022 @ 10:38pm 
alright then
ProXz  [author] 23 Feb, 2022 @ 1:45pm 
I made this almost three years ago, so I don't remember the details exactly. i'm pretty confident you can get a pretty similar result by using post processing effects on a script on mission start.
Romolus104 23 Feb, 2022 @ 4:29am 
Hi I'm building a lowlight op on another map, I found a date with the brightest moon phase (1.000) and without weather it's just almost bright enough, is there a way to script what you did into the mission on another map somehow? What exactly does this mod do?
Yo Gabba Gabba! 24 Nov, 2020 @ 10:55am 
Does this depend on moon phases?
Devanney 11 Jul, 2020 @ 4:22pm 
Yes that's probably the easiest way. I did try the description.ext way and no joy. Still, it makes use of your good work here.
Thanks for the quick response
ProXz  [author] 11 Jul, 2020 @ 4:15pm 
Not sure. I don't think it's possible, tho it could be possible to get a similar effect using post processing effects or something like that I guess.
Devanney 11 Jul, 2020 @ 5:55am 
Nice! Could this be used in a description.ext as a mission script?
ProXz  [author] 10 May, 2020 @ 1:43am 
It won't.
Exocet 10 May, 2020 @ 1:18am 
Hey mate, if i use another mod like livonian lighting replacement for altis, would this mod have an effect for altis too?
ShermanatorYT 5 Apr, 2020 @ 4:35pm 
Does this work clientside?