Arma 3

Arma 3

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Livonia Alternate Lighting
   
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Data Type: Mod
Mod Type: Terrain
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3.578 KB
31. čvc. 2019 v 10.00
Poznámky ke změnám (1) – zobrazit
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Livonia Alternate Lighting

Popis


Makes the Livonia night lighting closer to the one seen in the Contact DLC's campaign, which is much brighter. Perfect for spooky missions without the need of using NVGs all the time.

Don't forget to set it to full moon!
Počet komentářů: 19
Romolus104 7. bře. 2022 v 22.38 
alright then
ProXz  [autor] 23. úno. 2022 v 13.45 
I made this almost three years ago, so I don't remember the details exactly. i'm pretty confident you can get a pretty similar result by using post processing effects on a script on mission start.
Romolus104 23. úno. 2022 v 4.29 
Hi I'm building a lowlight op on another map, I found a date with the brightest moon phase (1.000) and without weather it's just almost bright enough, is there a way to script what you did into the mission on another map somehow? What exactly does this mod do?
Yo Gabba Gabba! 24. lis. 2020 v 10.55 
Does this depend on moon phases?
Devanney 11. čvc. 2020 v 16.22 
Yes that's probably the easiest way. I did try the description.ext way and no joy. Still, it makes use of your good work here.
Thanks for the quick response
ProXz  [autor] 11. čvc. 2020 v 16.15 
Not sure. I don't think it's possible, tho it could be possible to get a similar effect using post processing effects or something like that I guess.
Devanney 11. čvc. 2020 v 5.55 
Nice! Could this be used in a description.ext as a mission script?
ProXz  [autor] 10. kvě. 2020 v 1.43 
It won't.
Exocet 10. kvě. 2020 v 1.18 
Hey mate, if i use another mod like livonian lighting replacement for altis, would this mod have an effect for altis too?
ShermanatorYT 5. dub. 2020 v 16.35 
Does this work clientside?