Arma 3
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[CO 08] Boys Gone Wild
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
Updated
385.058 KB
29 Sep, 2013 @ 7:44am
15 May, 2014 @ 8:04am
6 Change Notes ( view )

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[CO 08] Boys Gone Wild

Description
AAF squad is tasked to eliminate CSAT officer and capture intelligence.

- Uses Virtual Ammobox System (can be disabled via parameters).
- Revive (can also be disabled or modified via parameters).

Feedback is welcome.
13 Comments
Sputnik Monroe 4 Jun, 2019 @ 1:58pm 
Fun mission! We had a great team work moment taking down the Madrid. Excellent use of the drone for recon as well.
Alwarren 4 Jun, 2019 @ 1:58pm 
Just replayed it again. The laptop task didn't tick even though we have found the laptop on the desk .

Other than that, great mission, I really liked it.
Verstanden 4 Jun, 2019 @ 1:57pm 
enjoyed the setup. unfortunately the laptop task did not work. thx for sharing!
BlinDog 4 Jun, 2019 @ 1:57pm 
great mission
ultra_wrongway 4 Jun, 2019 @ 1:56pm 
Very nice mission :)
Thanks for sharing Misantti :)
Varanon 4 Jun, 2019 @ 1:56pm 
Very enjoyable mission, just the right amount of enemies. Really liked it!
xmaster 4 Jun, 2019 @ 1:56pm 
Really liked the mission. Thanks!
Variable 21 May, 2014 @ 1:29am 
Misantti, we are at your service, always! Feel free to email me test versions and I'll make sure they are tested on our dedicated server.
Misantti  [author] 21 May, 2014 @ 12:15am 
After reading some comments from the CiA forums I decided that this mission needs some serious redesigning. When I have some time I will remove all the enemies, do some testing and place new enemies with some different layout and positioning. I gotta say that designing coop-missions can be hard without some testing crew who are ready to test same mission many times over.
Variable 15 May, 2014 @ 8:52am 
Thanks! I'll update. looking forward to trying it again!