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But do you know the special features of Franky in connection with the blue gel?
https://youtu.be/HZ8oHSRRjyI
Is it okay for you if I play around a little and record some unintended moves?
Or would it annoy you - then I let it be.
Hey ! Thanks for your feedback !
1. In the first room, i just added an optional stuff with the panels in the ceiling: It's because if the room with the laser is too hard, the panels in the ceiling are a hint for what to do on the floor with the laser, your cube and your portals. It's also a 4, that refer to the number of my map.
2. I'm curions how you do it. If you can do a video about this, it will be good :D
But maybe, i will prevent the portal shots to the panel in the "3rd room" wih the lightbridge.
3. Hmmm... i will try to fix this by putting the button (the one with the 3 wave signal) a little upper.
4. What do you mean by there is no need ?
In the original version, there was not blue gel: To pass the river, you just needed to jump on the little platform. In the Deluxe Edition I decided to add the blue gel to simplified the way.
5. your video: When you destroy the 2nd turret in the "room with the 3 wave signal". I can add another lamp but on the ground (where is your blue portal).
6. I will comment again your video later.
but I have some points of criticism that allows the player to skip some steps:
- In the first room there are turrets upstairs and also a button and a receiver which turns some panels in the ceiling- but the player doesn't need it for anything, isn't it?
- In the second room it is possible to reach the button that turns the panel in the third room in an unintended way - by using the lightbridge from the third room.
- In the third room upstairs it is easy possible to push the buttons without using the lightbridges.
- In the forth room there is no need for the blue gel.
I myself have found a way to skip many steps using an old trick to bring the laser to another level,
but that is really unusual: https://youtu.be/VhjjsAUCyjQ