RimWorld

RimWorld

158 ratings
Age Reversing Mech Serum
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
97.370 KB
6 Aug, 2019 @ 2:42am
12 Jun @ 9:44pm
19 Change Notes ( view )

Subscribe to download
Age Reversing Mech Serum

In 1 collection by SkunkPlaysGames
A Light Mod Pack
51 items
Description
Adds a new valuable mech serum which removes ten years of biological aging (to a minimum of twenty years old.)

To maintain balance, this serum doesn't remove any specific chronic conditions that may have developed as a result of aging. It only reduces the biological age.

Also available in German language version here:
German language version.
75 Comments
SkunkPlaysGames  [author] 6 Jul @ 4:49pm 
It is just luck of the draw with the reward system. I have had games where I get 12x healer mech serums and never any of these and then I'll get four in a row. The more mods and DLC you have active the more possible rewards there are too so it lowers the probability even more. When 1.6 is fully out I will check the code again to be sure nothing has changed. The syntax for quest rewards seems to change every couple versions.
Admiral Kobi 6 Jul @ 3:18pm 
Have yet to see this syrum show up on any traders after 10 in game years. Not seeing any conflicts and I did use the admin tools to spawn in 1 of the syrum to make sure it was actually showing up. I don't see any mod options at all for this like most other mods so not sure if I am doing something wrong? I'm using RimPy to add / remove and sort the load order.
SkunkPlaysGames  [author] 11 Jan @ 8:15pm 
And quests.
ghksl123123 11 Jan @ 5:02pm 
Then just trade??
SkunkPlaysGames  [author] 11 Jan @ 4:53pm 
No not currently.
ghksl123123 11 Jan @ 4:35pm 
Is it possible to produce it?
SkunkPlaysGames  [author] 14 Aug, 2024 @ 9:15pm 
Continued from below:

Most mods are going to be one or a combination of three things: new XML, patched XML, or dll.
My advice would be to make copious use of ILSpy to examine other mods' dlls and go through a ton of vanilla and modded XML, patches and non-patches, to see how most mods work. If you have any specific questions ask them on one of my mod pages and I'll answer what I can as well. :cozybethesda:
SkunkPlaysGames  [author] 14 Aug, 2024 @ 9:15pm 
@X3r05L173 I must say I owe everything I know about modding this game to a user on the Ludeon forum named LWM I believe. He really got the ball rolling and that allowed me to deconstruct other mods using what I've learned. If you're serious about learning to mod RimWorld I would consider asking specific questions on that forum and hopefully those helpful people are still around to help you get it established.

Looking back Planetside Politics was a really ambitious mod and it really was something seeing it fully fleshed out and it wouldn't have happened without his/her fantastic advice on how to construct my Harmony patch and what code to target and so on.
X3r05L173 14 Aug, 2024 @ 8:57pm 
Boy, The documentation for making mods for this game is nearly nil zilch, nothing. But, I was able to create a recipe that combined resurrector and healer mech serums as was suggested by someone ages ago.

I envy people who might know how to use this stuff better than I. Even as an experienced developer for something totally different than this, not a great experience trying to make stuff for this game.
Sigourney Weaver in Alien4 8 Jun, 2024 @ 1:03am 
hello, I think I had a youth mech serum in on eof th mods I used ... but I do not know which other mod added it... does anyone know?