Heroes of Hammerwatch

Heroes of Hammerwatch

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Quacks items! -
   
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Type: Mod
File Size
Posted
Updated
29.189 KB
7 Aug, 2019 @ 3:54pm
17 Aug, 2019 @ 9:19am
10 Change Notes ( view )

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Quacks items! -

Description
This is my first ever item mod - if you have any advice feel free to share :)!
No longer being worked on.
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List of item names:
Rubber Bow : A Rubber bow that gives 2x damage
Rubber Belt : +30 On hit damage
Rubber Vow: 15% HP Regen when stood still
Rubber Wand: +80 Skill power
Rubbers Frozen Wand: +20 Skill power, 40% chance to freeze upon using skills.
Rubber Band: +20 Skill power, +20 resistance
Rubber Weed: +15 armor & .5 movement speed
Rubbery Toy: +10 Armor
Rubber Spear: +8.5% Armor pierce, 7.5% Crit chance
Raw meat: Immune to poison
Penta-farm: Inspired by role players all over the world. 33% Chance to get 4x/5x/6x ore on pick-up
Ashe Staff: +25 Spell power
Ryzes Gauntlet: +35 Spell Power
Mana band of Rubber: +100 Mana & 35 Spell Power
Handy man: +15 on hit damage
Wind Speed: +25% attack speed
Just a key: 30% chance to get 4 keys on pick up
Confused Scroll Holder: confuses enemies
How to evade like mat: +15% Evade chance
MORE POWER: +10 Attack power per item in inventory
Shabby Sheek: +50 Armor
Static Shiv: +30 Magic damage on hit, +25 Attack power
Jimmy Car: Pay no tax
Power of Thor - gives the user 3x damage on attack/spell.
Hurricane Bow - gives the user 15% Attack speed.
Hells Demon - gives the user 33 Spell power. 5 resistance -
Golden Thief Bug Card - +9 Luck
Maya - Reflects 45 magical damage.
Fiddy - Farm gold easier! & +35 Attack power
Rageblade - +100 Attack power, +50% Attack speed

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Please note that the rarity of these items may change.
10 Comments
Muffler  [author] 6 Sep, 2019 @ 12:38pm 
At the minute, I would have to refuse as i'm currently working on something else. I will consider seeing if i can do something along an SCP mod in the future.
everythingstatmanArthur 6 Sep, 2019 @ 11:10am 
request:can you make an scp mod with monsters and items?
Furu 11 Aug, 2019 @ 4:35am 
Thank you!
Muffler  [author] 10 Aug, 2019 @ 10:30am 
Test item will be changed in the next patch notes to having a proper name & I'll remove it and re-add it to the mod once i've got it working. & Alright thank you for the feed back, i believe its a common RN, i'll change it to a rare/epic once it's re-uploaded
Furu 10 Aug, 2019 @ 10:18am 
Yeah was a typo. My bad. "test item".
Also, yeah removing would be nice for now but maybe make it much more rarer. Because other item mods have only like 25% tax reduction and is a much rarer item than yours.
Muffler  [author] 10 Aug, 2019 @ 8:33am 
I'm not sure what you mean by "Testi item" unless you mean the item called "test" or "Fiddy"
then it's because i forgot to change it before updating it. & Indeed, Jimmy Carr item is currently not working, considering removing it till i've managed to fix it
Furu 10 Aug, 2019 @ 8:09am 
zero tax one is also conflicting with something
Furu 10 Aug, 2019 @ 6:44am 
What is the testi item?
Muffler  [author] 8 Aug, 2019 @ 7:50pm 
A list of item names and what they do will be listed in the description in 25minutes
I've also decided that each patch note will include what items have been changed, from and to.
Three Hondas in a Trenchcoat 8 Aug, 2019 @ 6:58pm 
What items are in the mod?