Kenshi
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No Cut Efficiency for OMO'S ARMOUR for the World
   
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10 Aug, 2019 @ 7:12am
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No Cut Efficiency for OMO'S ARMOUR for the World

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9 Comments
blot  [author] 11 Dec, 2019 @ 3:11am 
I'm not sure I understand your question.
hefty 6 Dec, 2019 @ 12:40pm 
is there a way to tell this is working?

should i run both NCE patches ?
hefty 4 Sep, 2019 @ 4:32pm 
thx blot !
Redcreek711 28 Aug, 2019 @ 7:09pm 
I'm using Patchwork Armor over OMO'S ARMOUR because i don't want want the changes to npc's. I was wondering if this would work with Patchwork Armor as well? Im guessing that it wont but i figured i would ask. Would you perhaps consider making a No Cut Efficiency patch to Patchwork Armor as well?
Lyston 25 Aug, 2019 @ 9:36pm 
Hey, NCE modder here. Sorry I never got around to commenting on this. I meant to inspect the values but had been busy playing instead of modding lately.

After doubling checking your mod, as you said, your adaptation isn't perfect but is serviceable. I noticed a few cases of 1% or 2% over the expected cut resistance for Masterwork versions of the mod's armors (22% instead of 20%, 52% insted of 51%, etc.). Nothing criminal. I know best how mind-numbingly tedious it can be to get each and every piece to their exact adapted value. I only checked this one, but I'll assume the other patches are the same.

I'll add all your patches to the patch list in the main mod now, although I'll also mention the slight deviations.
blot  [author] 13 Aug, 2019 @ 8:27pm 
Exactly.
phillosopherp 13 Aug, 2019 @ 11:57am 
okay so you made no changes to the No Cut mod, just adapted it to the OMO'S Armour mod
blot  [author] 12 Aug, 2019 @ 10:08pm 
It changes armor from OMO'S ARMOUR for the World the same way No Cut Efficiency changes vanilla armors.
phillosopherp 12 Aug, 2019 @ 12:52pm 
can you explain what you changes do. compared to the original mod that you commented under?