A Hat in Time

A Hat in Time

145 ratings
Space Rift Challenge
   
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Level Type: Time Rift
Availability: Available Instantly
File Size
Posted
Updated
63.035 MB
10 Aug, 2019 @ 7:56pm
15 Aug, 2019 @ 2:52pm
3 Change Notes ( view )

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Space Rift Challenge

Description
This is a short level that requires the hookshot badge and the use of the "Camera Snap" button in order to complete it. The folowing is a list of default "Camera Snap" button settings for common controllers:

Mouse and Keyboard: Middle Mouse Button

Xbox 360/One Controller: RB

Dualshock 4: R1


This is more of an experimental level, so any feedback is appreciated.
12 Comments
Trevie 10 Aug, 2023 @ 4:10pm 
Very, very cool and fun.
Ninjazilla 19 Sep, 2019 @ 6:46pm 
Super fun and unique level made me want more. Super cool level and hope there is more to come. :golden:
Culex  [author] 15 Sep, 2019 @ 3:16pm 
Thank you! The dye in the screenshots is one that I made for myself.
The Duality System 15 Sep, 2019 @ 2:55pm 
Very cool mod! What's the dye you used in the screenshots though?
The Bisectors 16 Aug, 2019 @ 11:10am 
That seems to have fixed it, thanks.
Culex  [author] 15 Aug, 2019 @ 2:57pm 
I just released an update to make the balloon bigger. Hopefully that will fix the issue.
The Bisectors 14 Aug, 2019 @ 9:13pm 
I seem to be running into an unlucky streak cause now I can't get the cannon to work at all. I uploaded a video showcasing it: https://youtu.be/oZw6oCrA6Nc

I was holding no input keys during the launch flight.

Thanks for the drop shadows though!
Culex  [author] 14 Aug, 2019 @ 5:26pm 
Thanks for the feedback. I just released an update which should fix the lack of drop shadows. I'm not sure what to do about the first cannon. I tested it several times, but I could not get it to miss the balloon.
The Bisectors 13 Aug, 2019 @ 11:56pm 
- The first canon managed to miss the balloon 2 times in a row on my first run.

- The fact that the colored platforms don't show any drop shadows makes it difficult to platform with them.

Other than those 2 things this is a really cool concept, nice job!
Koishi Komeiji 12 Aug, 2019 @ 8:29am 
Very cool level. I'd love to see more of this kind of thing.