Cities: Skylines

Cities: Skylines

39 ratings
Cantil Valley 2019
   
Award
Favorite
Favorited
Unfavorite
Map
File Size
Posted
5.348 MB
12 Aug, 2019 @ 3:00pm
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Cantil Valley 2019

Description
This is a remake of the 2015 map of the same name.

The layout of the map was significantly changed to be more streamlined, with a more cohesive buildable area. The new terrain was created using a custom pix2pix model that has been trained on a few hundred thousand square miles of USGS DEMs. The final product is an edited composite of several pix2pix translations of the original heightmap, as well as samples from Pinnacles, another map I created in 2015.

Around 240,000 trees are placed on the map, so the unlimited tree mod is recommended.

Water sources are placed at various points along the map's rivers, so dams may cause unintended side effects.

All of the screenshots were taken using the Relight2Natural LUT. The settings are shown in an image above. Daylight Classic and Ultimate Eyecandy weren't used.

If there's any interest in a version of the map which uses NeXT leave a comment and I can upload an alternate version.
7 Comments
mongchat 23 Aug, 2021 @ 5:26pm 
top dog. cheers. keep up the brilliant work, you're my favourite map maker on here.
giggily  [author] 23 Aug, 2021 @ 5:24pm 
There's a two lane highway on the map, which IIRC is from Mass Transit. I assume that if you don't have the DLC that road will be absent so there will only be two outside road connections rather than three.
mongchat 23 Aug, 2021 @ 4:48pm 
legend... loving it... why is mass transit required and can i do without it?
Win 19 Aug, 2019 @ 6:29pm 
This map slaps, thanks!
Haste 17 Aug, 2019 @ 2:40am 
No, I didn't, I only actually loaded it once and that was when I noticed it was glitched.
giggily  [author] 16 Aug, 2019 @ 2:59pm 
I'm not sure what would cause that. Did you load it after doing a full restart?
Haste 16 Aug, 2019 @ 1:00am 
Just a heads up, for some reason when I tried to load the map the starting square and a few other squares were glitched.