Stellaris

Stellaris

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Colossus Diplomatic Changes
   
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55.611 KB
13 Aug, 2019 @ 3:51pm
5 Dec, 2020 @ 4:16pm
3 Change Notes ( view )

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Colossus Diplomatic Changes

Description
This mod changes the values for the Colossus diplomatic damages;
-all colossus use penalties decay over time. Very slowly, but they do decay
-you can still make everyone hate you because again, the decay is slow
-Shielded worlds have the largest penalty due to others not knowing the fate of their national fellows
-Crackers is baseline with no changes besides the decay
-Neutron sweeps are diplomatically the least painful.
7 Comments
Rastro  [author] 2 Mar, 2020 @ 7:20am 
If you mean the penalty degrades over time, it should.
GenrlEisenhower 1 Mar, 2020 @ 7:16pm 
Does this remove the yearly 1- modifier for using the weapons?
Rastro  [author] 25 Dec, 2019 @ 7:14am 
I can try? The new launcher makes that more difficult since I have to relearn how to update mods. But unless the devs made code changes I missed, this should still work.
loopmaster69 24 Dec, 2019 @ 3:22pm 
update?
FROZEN BERRIES 16 Aug, 2019 @ 12:27pm 
Good job on your first mod! I like it.
Rastro  [author] 14 Aug, 2019 @ 6:42pm 
@MayhemX8
Thank you, this is my first mod in stellaris that directly affects gameplay
Journeyman Prime 13 Aug, 2019 @ 6:17pm 
Interesting mod, you give good justifications for your changes.