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Q: Does the Confused debuff actively stack the way it seems, making a character who has 2 confused procs get APCost+2? instead of just the 1? (Alternatively I do not know if this is another mod causing that stack, but yeah. I've had characters get 3 to 4 confused debuffs applied as individual statuses)
S: I believe the Confused debuff, shouldn't stack and that instead, what should happen is that the lingering/momentum gets a higher turn duration each time it successfully applies. (Assuming this is possible.) Basically, if a target gets CC'd once. It'll get the Linger/Moment for 1 turn. A second time, for 2. A third, for three, and so on and so forth. It's a weird idea, but it's an idea I had. Thought I'd share it.
I guess it is best to wait for the fix. Cheers mate for the quick and helpful reply.
Thank you for your feedback. Indeed, there is an infinite loop triggering when there is a CC aura around and I've thought about how to fix that. I am currently working on a project that will include this mod as a module and I plan to refactor the code used in it to make something that improve compatibility with other mods and also fix this issue. It will require Norbyte's extender however (first seen in the well-known Divinity Unleashed by Kalavinka).