Hearts of Iron IV

Hearts of Iron IV

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Better Puppets
   
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1.775 MB
18 Aug, 2019 @ 5:20am
31 Dec, 2019 @ 6:20pm
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Better Puppets

Description
Hi! Welcome to my mod!

This mod should have compatibility with or without DLCs.

This mod supports 1.8.*.

This mod is all about adding more depth to puppets. So far i have added a focus tree, a dynamic event and decision system making the AI base it's events, focuses and decisions based on their current situation, and much more! So, here's a list of all the features so far:
~A brand new focus tree.
~17 New icons for focuses.
~13 Events allowing for customization and decision-making.
~6 Decisions to request production of materials, making puppets like Slovakia and the Philippines useful.
~1 Decision to peace out with rebelling puppet, offering ceasefire and independence.
~An elaborate system designed to be compatible with multiple countries having the same focus tree.
~A system that when a new puppet is created, it gets the option of acquiring the new focus tree.
~A very complicated AI system which chooses options based on its current situation instead of random chances, for example when suing for peace the AI will compare its position to the enemy, deciding whether its worth it or not.

Basically, this is a mod for people who want more use of their puppets or to play as the Dutch East Indies or Malaya and not be completely bored. This mod offers a lot more variety, and at the end of the tree there is an option to revert to the generic focus tree.

Thank you so much for playing, i'm always looking out for more feedback and I want to improve on my mod based on user suggestions.

Update!

I have recently updated the mod, and added a variety of features.

-Better focus tree
I have updated the political path and now you have the option of peacefully becoming independent and choosing your ideology before declaring independence.

-Tree is now assigned through decisions
As many of you pointed out the event system was clunky and incoherent. So I decided to add 3 events which should combat that.
Players have the choice of adopting the focus tree.
Players can assign the tree to both puppets with or without unique focuses through 2 different decisions.

-Minor Fixes
I have made the focus tree a bit more appealing and I have fixed some bugs / issues which have been plaguing the mod during the initial release.

Your suggestions have pushed me to update this mod. Thank you guys!

And as goes without saying, I have added 1.8.* compatibility.

Thanks for playing!
Popular Discussions View All (2)
0
8 Dec, 2020 @ 11:25am
Plz Update in German
olidi
0
7 Nov, 2019 @ 1:47pm
DLC focus trees
auditor
57 Comments
MasterchiefJPH22 7 Jul @ 12:35pm 
It was probably abandoned
chicken leg 18 May @ 3:00pm 
can you remove the ability for the AI to force their puppets to the new focus?
it's ruining the reichskommisariats mod.
MasterchiefJPH22 3 May @ 8:14pm 
You should Remove the AI Ability to use this
MasterchiefJPH22 15 Feb @ 6:22pm 
@Alunya thats a hoi thing
Soviet The Cat Thing 4 Jan @ 7:13am 
Can you update this?
Jessieiscooliguess 8 Nov, 2024 @ 4:20pm 
is this still being updated? its a great mod
Alunya 26 Feb, 2024 @ 11:53am 
Does this stop puppets randomly swapping ideologies?
Fermion 8 Jan, 2024 @ 7:56pm 
does this work with road to 56?
Хрень 20 Jul, 2023 @ 4:44pm 
Thank you very much for your mod, and yet I would like to ask if you could give the player the opportunity to prioritize the puppets, for example, what she would try to do with divisions or flotillas, or maybe only aviation, and you can take some of this from your puppet.

If something is unclear, I'm sorry, I use a translator.

Thank you if you have read this, I am waiting for an answer.
I hope you will really add such mechanics.
mdoan782 21 Oct, 2022 @ 8:00am 
Can I choose my puppets focus with this mod?