Kenshi
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Game Starts Pack
   
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503.597 KB
18 Aug, 2019 @ 1:50pm
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Game Starts Pack

Description
This mod add many new game start where you can play npc already present in the main game.
The full list is below.

Note: The mod is still under development and test, if you have any feedback/bug/english error to report, please do so in the comment section, thank you.

Other modifications that this mod bring:
- Enable races Southern Hivers, Hive Queen, Skeleton MkI, P4MkII, Scremer MkI, Soldierbot as playable.
- Enable color faction on character that this mod enable as playable.
- AI modification for Tower of Abuse residents, capture instead of get rid of intruders. (For Agnu gameplay)

Legends:
[L] Leader of the faction
[U] Unique character in the game
[G] Generic NPC
[C] Custom character (created by myself)

Planned, not in the mod
* Gameplay not tested


Unique Recruit
- Agnu [U]
- Beep [U]
- Burn [U]

Major Faction
The Holy Nation
.
Shek Kingdom
.
United Cities
.
Western Hive
.
Tech Hunter / Machinistes
.

Minor Faction
Anti Slavers
- *Anti Slavers [G]
Band of Bones
- Tora the Fearless [L]
Black Dog
- *Squad: Black Dog Bodyguard [G] + Bonedog [G]
Crab Raiders
- Squad: Crab Raider Civilian [G] + Crab [G]
Deadcat
/
Free Traders
/
Flotsam Ninjas
- *Moll [L]
- *Jonin [G]
- *Ninja [G]
- *Recruit [G]
- *Refugee [G]
- *Squad: Moll [L] + 2x Jonin [G] + 4x Ninja [G]
Holy Nation Outlaws
- *Escaped Servant [G]
Manhunters
/
Nomads
-

Squad: Nomad [G] + Animals tbd [G]
Reavers
-

Valamon [L]
Swampers
- Hounds
- *Big Grim [L]
- Blackshifters
- *Big Darkbrow [L]
- Grayflayers
- *Big Gray [L]
- Stone Rats
- *Big Al [L]
- Twinblades
- *Big Fang [L]
Traders Guild
/
United Heroes League
- *Lord Mirage [L]
- *Squad: Hero Boss [G] + 2x City Hero [G]

Hostile Faction
Berserkers
- *Ghost [L]
Black Desert Ninjas
/
Black Dragon Ninjas
- Squad: Dimak [L] + Buzan [U]
Bloodraiders
/
Cannibals
-

Cannibal Grand Wizard [L]
-

Cannibal Chief [L]
-

Meat Lord [L]
-

Squad: 2x Cannibal [G] + 4x Scrawny Cannibal [G]
Dust Bandits
-

Dust King [L]
Grass Pirates
/
Kral's Chosen
- *Flying Bull [L]
Preacher Cult
-

The Preacher [L]
Rebel Farmers
-

Boss Simion [L]
Red Sabres
-

Red Sabre Boss [L]
Sand Ninjas
-

Sand Ninja Oni [L]
Scavengers
-

Gutterhead [L]
Shrieking Bandits
/
Skeleton Bandits
-

Elder [L]
-

Upgraded Skeleton Guard [G]
-

Upgraded Skeleton Bandit [G]
-

Skeleton Bandit [G]
-

Broken Skeleton Bandit [G]
Skeleton Legion
/
Skin Bandits
-

Savant [L]
-

Squad: 4x Skin Bandit [G]
Southern Hive
-

Queen of the South [L]
-

Prince [G]
-

Elite Droneguard [G]
-

Armoury Droneguard [G]
-

Droneguard [G]
-

Drone [G]
Starving Bandits
/
Swamp Ninjas
- *Shade [L]
The Gorrillo Bandits
-

Gorrillo [L]
Thrall Masters
- *Squad: Screamer the False [L] + Ponk [L]
White Eyebrown Clan
- White Eyebrown [L]
Yabuta Outlaws
/

Outlaws
TBD

Custom
- Demon King [C]
- Dishonored Shek [C]
- Debug [C]

5 Comments
King Zog 28 Jun, 2021 @ 3:27pm 
hyped for the preacher start.
alphastar1183 18 May, 2021 @ 5:12am 
I love this mod. Would love to see a start that has ninja clan leaders all together like a summit. Moll, Oni, Shade, ect. with a couple honor guard.
Hiro  [author] 13 Oct, 2019 @ 7:48am 
Yes indeed, many of the starts are limited to the race of the unique npc or the factions. About AI, I do not understand what you means, can you give me more insights? thanks.
firebit 13 Oct, 2019 @ 6:03am 
Hi, I conducted tests on some of your launches, they all had a limited choice of race at the start and none of the AI, at least not patrolled.
KuanKuan 24 Aug, 2019 @ 7:33pm 
coool:steammocking: