RimWorld

RimWorld

817 ratings
Map Wide Orbital Trade Beacon
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
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284.245 KB
18 Aug, 2019 @ 4:41pm
7 Jul @ 9:42am
15 Change Notes ( view )

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Map Wide Orbital Trade Beacon

Description
Map Wide Trade Beacon

Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat).

You only need one beacon (best placed outside so drop pods don't go through your roof) and trading with ships is just like trading with visiting caravans.

This can be added and removed from a current save without issues.

[ko-fi.com]
Popular Discussions View All (2)
16
16 Sep, 2023 @ 4:08am
Bug? Post here
Supes
4
20 Aug, 2020 @ 2:55pm
manual download link
Loner Yound
114 Comments
Devsona 11 Jul @ 8:42am 
Thanks for continuously keeping this mod alive. :steamhappy:
Proxyer 7 Jul @ 2:57pm 
Wow! Thanks 1.6 update!
MyTeamWasSuxSometime 27 Jun @ 5:32am 
need 1.6
暗夜虚灵 24 Jun @ 3:07am 
1.6
Топчик, спасибо за мод
cvrunmin 15 Apr @ 5:54am 
revoke my last word. Vanilla game also grab genepack in ThingDef.GeneBank only
cvrunmin 14 Apr @ 6:51am 
Will not work for other mods that adds new genepack container (i.e. gene banks) as this mod only grab genepack in ThingDef.GeneBank but not others that could also have that comp.
WJSabey 6 Dec, 2024 @ 7:44pm 
This should pair so well with Realistic Orbital Trade , I really hope they work well together. Having to transport the items you sell to a shuttle would be a wonderful counter to the OP-ness of being able to orbital trade anywhere.
Nova 24 Nov, 2024 @ 6:09pm 
Would it be possible to make a beacon that just fills the room its in instead of the whole map? Whole map feels a little cheat-y
Knuppel 13 Nov, 2024 @ 4:56am 
worked for me, check if the items are within home zone