Oxygen Not Included

Oxygen Not Included

1,350 hodnocení
Buildable Natural Tile
2
8
4
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Compatibility: Base Game, Spaced Out!
Velikost souboru
Přidáno
Aktualizováno
79.115 KB
20. srp. 2019 v 14.32
27. čvn. 2021 v 17.08
Poznámky ke změnám (9) – zobrazit

Klikněte na „Odebírat“ pro stažení položky
Buildable Natural Tile

Popis
Allows building a natural elemental block.

Features
* Elemental Blocks of all Solid elements.
* Configurable.
* Chinese Translations by Juijote. [DLC Only]

How To Use
1. Research Basic Farming
2. Build the tile like a normal tile.

Current Limitations
* There is a net loss of 50% of the mass of the block if you dig them back up. (I personally feel this is part of balancing it, even if it's default ONI behavior)

Source
BuildableNaturalTile[code.ecool.dev]
Populární diskuze Zobrazit vše (2)
1
1
15. čvn. 2023 v 6.18
how to chage block mass to under 1kg
Hob Dillon
0
24. led. v 8.01
Add Translations
Pholith
Počet komentářů: 293
Bernardo0802 28. čvc. v 22.44 
it's possible to select the temperature of the block?
launghe88 18. čvc. v 13.06 
This conflicts with Underground Conduit MOD and will crash no matter what natural tile you try to build.
KDF 28. dub. v 16.59 
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
KDF 28. dub. v 16.59 
YES E
Cat 10. úno. v 23.02 
Whats is "BuildMass" vs "BlockMass"?
Ventulus 10. led. v 11.17 
need update
Tia 24. pro. 2024 v 1.45 
Works fine.
莫名某某 25. lis. 2024 v 0.03 
It is still working normally. But conflicts with any mod that adds new elements/materials. A crash occurred while the game was starting.
Dystopic_Madness 17. lis. 2024 v 1.15 
Not working for the new dlc :(
ariefadityarafly 15. lis. 2024 v 0.05 
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <42a58da1d7eb4994b452d944564c213e>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <42a58da1d7eb4994b452d944564c213e>:0
at LaunchInitializer.Update () [0x00000] in <ade4ebd17f71495b9476a7e52f977fe6>:0
Build: U52-626616-V