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As for everything else? Unless I'm seriously misreading the description, if there's any item from any mod that isn't affected by this, it's only happening because the modmaker specifically wanted to limit how many of those you can carry in the first place.
* You guys are probably thinking of mods that expand the inventory. Those break characters because save files include some kind of data specifically related to your inventory window itself that breaks the save if it changes mid-game.