Pavlov VR

Pavlov VR

94 ratings
N64 Complex 007
   
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26.319 MB
22 Aug, 2019 @ 10:59pm
24 Aug, 2019 @ 5:14am
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N64 Complex 007

Description
The classic map ported from Goldeneye 007 for the N64.

Aims to be as close to the original as possible: with the original scale, textures, lighting, and music.

Works in DM, TDM, GG, and S&D.

Bots work.

Check out my other Goldeneye 007 maps: https://steamhost.cn/steamcommunity_com/profiles/76561198985811887/myworkshopfiles/?appid=555160
9 Comments
sultanOFsick 10 Oct, 2021 @ 12:14am 
Great recreation, but the scale is a little off. I feel like a giant.

If it were me, I would have put a little golden gun easter egg texture at its spawn point
JZ0niih 29 Jul, 2020 @ 11:36am 
Any way to get the vests from GoldenEye to appear and function in the map? Or some sort of health re-gen in the right spots and spawn times. Feels and looks the part for sure but the map just doesn't "flow right" when there is no points of power to hold that funnel people to fight. (That classic 2-4 deathmatch thing)
roket 6 Feb, 2020 @ 7:45am 
really fun, but there's a spawn i call the "Red Death" spawn that just drops you into the void, please remove it
Dakronic1981 12 Jan, 2020 @ 6:35pm 
perfect port from N64 can you also do all maps from perfect dark also was goldeneye sequal basicly on n64
mpisc192 26 Nov, 2019 @ 12:29pm 
Would you be willing to share the original Unreal project file for this map? I'd love to experience it in VR!
fenrif 27 Sep, 2019 @ 10:32am 
Great map, love these old-style deathmatch maps. Designed for gameplay first.
Noodles :) 16 Sep, 2019 @ 9:10pm 
The nostalgia!
Miauseph 28 Aug, 2019 @ 4:13pm 
what was the map with that acid pit bruh that was so cool
Vince Crusty 28 Aug, 2019 @ 2:38pm 
Whoa, good job! It's like a one-to-one copy. Maybe you can eventually convert Stack? That was always my favourite map!