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- Change the map's workshop preview image to something that shows the map itself. The current one is really generic, and I almost didn't notice this map at first glance.
- The enemy spam in general is a bit high, toning it down in some areas would probably be a good idea.
- Instead bots getting rifles from the start, the map could progress where early enemies get only pistols/smgs and slowly progress towards getting rifles and LMGs as the map goes on.
- There's an area with 3 smoke grenades and a window that needs to be crouched through. I find that it's impossible to get past it without using 2 smokes (1 for the window, 1 for the lower area). Changing the window into a full-sized hole in the wall would make this area play out more smoothly.
- In the room with a big window and a ladder, I think a bot spawns on top of you when you walk into it? Not sure about this one.