Space Engineers

Space Engineers

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EHI MFS Industrial Pod - Standard
   
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File Size
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940.155 KB
27 Aug, 2019 @ 9:44am
1 Aug, 2021 @ 6:55am
8 Change Notes ( view )

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EHI MFS Industrial Pod - Standard

In 1 collection by Canofjuice
EHI Modular Freight System
15 items
Description
NO MODS | NO DLC | NO SCRIPTS | NO SUBGRIDS | SURVIVAL READY

The MFS Industrial Pod - Standard
Menu ID: IND-Pod STD.





The Industrial Pod - Standard was conceived as a means of quickly supplying light industrial capacity to colonists and prospectors on the furthest edges of the frontier. Frequently, Industrial Pods are deployed from low orbit and used for a time as-is before having their working components integrated into a more permanent configuration. With this in mind, the Industrial Pod carries a solid mix of capabilities including power generation with no reliance on uranium resources.





Statistics:
Role: MFS air-deployable small-scale industrial kit.
Size: Standard
Mass: 159,668 (Dry)
Blocks: 180
PCU: 2,793

Equipment
Advanced Refineries: 1
Basic Refineries: 3
Assemblers: 2
Survival Kits: 1
O2/H2 Generators 1
Hydrogen Engines: 2
Solar Panels: 4
Dedicated Storage: 4 Small Cargo Containers





  • Survival Ready.
  • Pod can be de and re-attached either by finding its corresponding timers via the menu, or via physical control panels placed next to the corresponding connection point.
  • The connecting end painted blue is fore, the connecting end painted red is aft (This makes no functional difference for this module.)


Author's Note:Please comment if something isn't working, or if you have a suggested tweak or improvement. -Enjoy!
5 Comments
Canofjuice  [author] 9 May, 2020 @ 9:04am 
Thank you so much for the compliment! I currently have some more stuff in the pipe and am always working on upgrading the old stuff as I figure out new tricks :)
Tom 8 May, 2020 @ 5:51pm 
I am truly impressed with all of your work. keep up the amazing craftsmanship. I just subscribed to just about everything. Btw love the modular design language, it's unlike anything out there. The naming scheme is solid and understandable. Looking forward to seeing more of your work.
Canofjuice  [author] 4 Sep, 2019 @ 2:12pm 
Added a timer to trigger all air-deployment systems simultaneously. :)
Deathlok-L17 27 Aug, 2019 @ 2:37pm 
Nice!
Ramenn_ 27 Aug, 2019 @ 9:56am 
Look at this! a new part of MFS!:steamhappy: