RimWorld

RimWorld

259 ratings
[FSF] Always Rearm Turrets
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
236.067 KB
29 Aug, 2019 @ 4:25am
11 Jun @ 10:32am
20 Change Notes ( view )

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[FSF] Always Rearm Turrets

In 1 collection by FrozenSnowFox
[FSF] FrozenSnowFox Mods/Update Info 1.6
24 items
Description
Description

By default turrets are generally only reloaded when they hit 75% ammo. This is a huge problem when you have raids that go into the hundreds. At that point you might even need to reload during combat. With this mod turrets will always be reloaded even if they are 99% full of ammo. So next time a raid happens your turrets will start combat at 100%. Turrets that use Components to reload have their threshold set to 75% (usually 50%) to prevent too much wastage. The patch should catch all mod added turrets but let me know if you experience issues.

This mod is included in [FSF] FrozenSnowFox Tweaks.

Credits

Made by FrozenSnowFox
The mod icon is from Game icons[game-icons.net] and was modified by me. It is used under the CC BY 3.0 Licence[creativecommons.org]



If you enjoy my mods and want to give me a little tip check out the link below.

[ko-fi.com]
39 Comments
FrozenSnowFox  [author] 1 Nov, 2024 @ 2:19pm 
@Futstub
No, there are no mod settings for this mod.
Futstub 1 Nov, 2024 @ 12:11pm 
Are there mod settings?
Evono 1 Jun, 2024 @ 5:58am 
Thanks for Updating to 1.5 !
FrozenSnowFox  [author] 14 Apr, 2024 @ 2:46am 
@Farbott
The way the patch is written it should be pretty much compatible with everything without adjustments.
Farbott 14 Apr, 2024 @ 2:44am 
reinstalling this from my list cleanse and not realizing this was pretty convenient, does the patcher play nice with extra middle and extra mini turrets?
FrozenSnowFox  [author] 13 Apr, 2024 @ 5:11pm 
@PatoPixelado
I mean it has the 1.5 tag. As far as I'm aware there's no issues with it. If you encounter any let me know.
sirduck 13 Apr, 2024 @ 5:10pm 
so this mod works well in 1.5?
Lama man 23 Aug, 2023 @ 5:40am 
i guess that's true
FrozenSnowFox  [author] 22 Aug, 2023 @ 2:54pm 
@Lama man
When I was making the patch the only results that came up were actual turrets and mortars so it obviously doesn't work. If I recall correctly you can change the refuel threshold in the mod options for those.
Lama man 22 Aug, 2023 @ 6:43am 
i wonder if it works on Vehicles since they have Turret guns