America's Army: Proving Grounds

America's Army: Proving Grounds

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Items (36)
Creeping
Created by -=[DISF]=-Gindungo
The enemy is building a base near a swamp.The mission is to cause the maximum damage to the base....
Dusty2 c4
Created by =[R]=Muzza455
Protect Dusty City from Terrorist!...
nightime fishing village
Created by =[R]=Muzza455
free the village of enemy forces...
GhostRider
Created by Ronniii*DK
Operation Ghost Rider has begun. Stay Hidden as long as you can,, if you can. This old ghost town is full of surpries ... Do you dare...
MonasteryEarlyMorning
Created by -=[DISF]=-Gindungo
Both teams can take the two objectives (X,Y) to win. If "Lions" team take only "W", they win. If "Cheetahs" team take only "Z", they win....
kaos
Created by -=[DISF]=-Gindungo
Locate and destroy weapons in a small town devastated by an earthquake...
Parking Garage
Created by W_a_t_c_h
Parking Garage. An unexploded nuclear bomb has landed in a parking structure. Assault need to get to the bomb and extract the nuclear material by helicopter. Defense need to stop them, so that the bomb can be removed whole. Updated...
Crossfire
Created by Juicy
Empty...
Shantytown
Created by {WeB}*Community*
Czervenian refugees and RDO citizens impoverished by recent economic down-turn have established a makeshift community in the RDO city of Mozeizli. Imperial Czervenian Forces (ICF) operatives are believed to have infiltrated the population and have set up l...
River ambush
Created by RedBaron64-ITA
An U.S. Infantry squad conducts a raid in a small, rural village in a simil-tropical location to secure 3 locations: an helicopter shhoted down, a barrack and an ammunitions depo . A 12 vs 12 occupy mission with 3 'occupy' sites. It is a large map with ope...
Mercenary
Created by -=[DISF]=-SMUGGLER
Empty...
JRTC_Farm_Raid
Created by Hawkeye79
Classic AA: JRTC Farm Raid Like the original, only assault is equipped with NVG's!...
AA2BorderRedux
Created by Hawkeye79
AA2 Border Redux Fog increased closer to the original AA2 version, (still a work in progress). Objective mesh, is now a briefcase. Working doors, and breakable windows. Credits to "Altan", for the layout, landscape, and the hard work of porting these origi...
MOUT_McKenna1
Created by XtremeDelta
Take and Hold...
UrbanAssault
Created by XtremeDelta
UrbanAssault...
Pipeline
Created by XtremeDelta
Fixed Missing Textures...
Weapons_Cache_SE
Created by XtremeDelta
Weapons_Cache_SE...
SONAF
Created by SeVn.Max
Empty...
UrbanAssault_Night
Created by XtremeDelta
UrbanAssault...
bdx_Royalmag
Created by [!ReDRuM!]mausetot
Bring the VIP to the extraction point, and kill as many Enemys as possible :D...
FuriousMarket
Created by Marixu Cortez
Furious Map by LalOoZe...
Derailed
Created by DAMAGER
Take and Hold. Very Nice looking Map with plenty of great spots for exciting battles and lots action....
ranch
Created by -SD-DELTON-ACI-
ranch...
New Downtown
Created by -SD-DELTON-ACI-
New Downtown...
vip CARRIER
Created by =[R]=Muzza455
Get To The Choppa...
Chaos
Created by DAMAGER
Get VIP to safety! The name says it all. Go high go low but where ever you go, it's chaos!...
Tunnel
Created by XtremeDelta
VIP Extraction...
Dusk
Created by XtremeDelta
Vip Extraction...
SF_Extraction
Created by XtremeDelta
Fixed Dead Textures and glitch location...
SF_Hospital
Created by XtremeDelta
Escort VIP...
DepecheLand_Streets
Created by =[R]=Depeche
Main Street...
DepecheLand_Forest
Created by =[R]=Depeche
Attackers search the forest and activate the objectives....
Stanica29
Created by -=[DISF]=-Gindungo
12x12 with 3 objectives to take...
Paramedic
Created by -=[DISF]=-SMUGGLER
vip...