Homeworld Remastered Collection

Homeworld Remastered Collection

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Capture Ship Buff Mod
   
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259.550 KB
10 Sep, 2019 @ 1:16am
6 Mar, 2022 @ 5:30pm
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Capture Ship Buff Mod

Description
This mod increases the health of the salvage corvettes and capture frigates to that of a carrier, so it is much less likely to be destroyed and can be used for more capturing instead.
This mod was made as an optional addon to the 'Capture All Mod' but can be used by it's self.
43 Comments
Kon 28 Jun, 2024 @ 8:04pm 
Is the buff only for the player ships? Or does enemy capture frigates/ships also get the buff?
Robinicus  [author] 6 Mar, 2022 @ 5:34pm 
@ss5slim, done! Thanks for pointing that out, the marine frigate wasn't meant to have a speed of 2300. I must've forgotten to remove it from when i was testing. Can't believe it's been like that all these years...
ss5slim 5 Mar, 2022 @ 7:02pm 
@Robinicus Can you change the speed to something a little less ridiculous like 300, it's just my opinion but that is way too much.
theoccasionalcasualgamer 16 Dec, 2021 @ 6:46pm 
@Robinicus Oh ok. No problem.
Robinicus  [author] 11 Dec, 2021 @ 7:10pm 
@theoccasionalcasualgamer, sorry I have no idea how to do that, or where the code related to that even is
theoccasionalcasualgamer 11 Dec, 2021 @ 4:47pm 
@RASPUTIN Hmm, that's a good point! I've never really thought of that aspect of them moving away from the fight.

@Robinicus Hey, something I should mention, do you think you could increase the repair speeds (/decrease the repair times) on the salvage corvettes? If you can't or don't want to, it's fine; I just noticed that if they are heavily damaged and go to dock to "turn-in" their capture, they will remain docked for a really... Really... long time.

Although I guess I could just force them back out whenever I needed by selecting them in the launch bay and then clicking on "Launch Selected" or even just clicking "Launch All".
Jacked O'Lantern 11 Dec, 2021 @ 8:41am 
Honestly the fact that the marine frigates can move that fast and have that much health and still usually die when attacking anything bigger than a frigate just speaks to how bad they are normally. Because unlike salvage corvettes, they don't move their target away from the fight.
theoccasionalcasualgamer 9 Dec, 2021 @ 9:24pm 
@Robinicus I almost hope you don't remove that "feature", or make it a separate mod if you do, lol. It's kind of fun and funny playing with such ridiculous speeds :steamhappy:
Robinicus  [author] 9 Dec, 2021 @ 7:25pm 
@RASPUTIN, @theoccasionalcasualgamer, Lmao I don't even remember if that's intentional or not, it's been too long
theoccasionalcasualgamer 7 Dec, 2021 @ 7:46pm 
@RASPUTIN Yeah, I thought that was HILARIOUS when I first saw that! Caught me off guard! lol
Thankfully they were an ally at the time.

I just ended up using them to go get crates for me whenever I chose that "race", since they would always be the first ones to get there. Even winning the race against ships that would hyperspace!! Crazy!