Total War: WARHAMMER II

Total War: WARHAMMER II

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Nakai, Hound of Tlaxtlan
   
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Tags: mod, Campaign
File Size
Posted
Updated
166.518 KB
17 Sep, 2019 @ 5:42pm
12 Dec, 2019 @ 8:35am
9 Change Notes ( view )

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Nakai, Hound of Tlaxtlan

Description
-THIS MOD IS DISCONTINUED-

It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod I made.


This mod makes it so Nakai vassalises Tlaxtlan from the start of the game and every time he conquers a city, instead of giving it to the Defenders of the Great Plan faction, he gives it to Tlaxtlan, while keeping the bonuses and all campaign effects.

What does this mean? This gets rid of the inactive faction of the Defenders of the Great Plan, thoroughly replacing it by Tlaxtlan which does recruit units and does things on its own. I disliked having a faction that was basically just there to sit on a city and wait with a subpar garrison. It created scenarios like stumbling into Lustria and finding most of the settlements there were Defenders, and once you killed Nakai, the rest was just an easy chore to conquer. Now, even if Nakai dies, the faction left behind is the Tlaxtlan we all know. For the player playing Nakai it should mean a bit less babysitting since this faction can at least take some care of itself.

Tlaxtlan is by nature defensive and not very propense to expanding on its own, and usually doesnt field many armies, making it a great candidate for this mod. The idea was to have a defensive faction rather than a vassal that would conquer the world in the place of the player, but something more active and funner to cultivate and help than Defenders. Tlaxtlan works like a normal faction so it will still have to build buildings before it does armies and so on. The temples required for Nakai's mechanics will always take one slot in their cities so sometimes it might take the AI a bit longer to get all the buildings needed.
Since the settlements are no longer the main building it used to build, now temples provide the income they did before. Tlaxtlan will also build extra economy buildings, so combining both things, the player should have slightly more economic power than with vanilla Nakai. This also has the side effect that Tlaxtlan gets an income boost so they'll spawn more armies overall, but it being Tlaxtlan, it hardly becomes a military power either way.
In order to make Tlaxtlan not suffer in rough climates and thus ruining the player's experience of Mortal Empires, it was given all the climate resiliances Defenders of the Great Plan had.

CONFIRMED BUGS
-Confederating as Nakai might bring about some weird issues.

As always, listening to suggestions on how to improve this mod.

I also made an alternative mod that instead makes the default Defenders of the Great Plan be more active, for those wanting to change the game less: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1867117258

--If you have any mod ideas for WH2 you can let me know in the comments and I can see wether its doable/have time for it, I enjoy modding and solving stuff--
99 Comments
SyrupGuzzler 24 May, 2023 @ 10:28am 
If anyone wants an updated version of this mod, I made one for Warhammer III called Nakai Co-op Vassal. It is multiplayer ready but has a couple bugs.
Cheebi 23 Feb, 2022 @ 2:20am 
I ran some tests, this mod seems to work fine still. The AI still declares war on your vassal sometimes, but that is the case with base Nakai too.
POPISowyNumer 23 Aug, 2021 @ 11:22am 
Oh gawd, man, hope someone forks the mod, I'll miss this one dearly, even if it wasn't really MP ready.
Villas 10 Jul, 2021 @ 12:11pm 
I hope someone grab this and update the scripts as necessary.
Robin, the Good Luckster 10 Jul, 2021 @ 11:14am 
The mod still seems to work fine.
Scrubby 19 Jun, 2021 @ 9:21pm 
So has anyone bothered updating this mod? Nakai is fucking lame without this
Faceroller 19 Feb, 2021 @ 2:35am 
such a shame bro, I loved this.
Anyndel  [author] 21 Sep, 2020 @ 8:42am 
-THIS MOD IS DISCONTINUED-

It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod I made.
SweepMachine 1 Sep, 2020 @ 9:32am 
@NoOrdeR check out my mods on the workshop I based it off this mod, and it adds most of the playable factions.
Mint 19 Jun, 2020 @ 10:34am 
Is it possible to make Nakai in albion a regular faction and not a horde?