Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Beginner's Guide: How To Unlock UnplayableFactions (PFM)
By LestaT
For this example I'm unlocking Getae. These are basic steps just to make the faction playable only. There are other steps should you want to make the faction more unique. There are 5 'files' that you need to edit to make this happen. Beside the campaigns folder as shown in above post you'll also need to extract faction_political_parties_junctions and political_parties from Rome II database (data_rome2) folder.

Startpos changes.

CAMPAIGN_STARTPOS + CAMPAIGN_PREOPEN_MAP_INFO + CAMPAIGN_PLAYERS_SETUP + PLAYERS_ARRAY + (FACTION-NO) > CAMPAIGN_PLAYER_SETUP

Change the middle false to true.



CAMPAIGN_STARTPOS + CAMPAIGN_PREOPEN_MAP_INFO + FACTION_INFOS > (FACTION_INFOS-NO)
Change both false to true.



CAMPAIGN_STARTPOS + COMPRESSED_DATA + CAMPAIGN_ENV + CAMPAIGN_SETUP + CAMPAIGN_PLAYERS_SETUP + PLAYERS_ARRAY + PLAYERS_ARRAY-NO > CAMPAIGN_PLAYER_SETUP

Change the middle false to true.



You will see what you have changes turns into red colour. Save the file. Now we go to the final step.

DB changes.

Open political_parties table and add/clone 2 new rows to create 2 entries for your new factions. You can actually create your own unique faction trait under effectbundle column but that will need a whole new tutorial for that. For this tutorial just copy any existing vanilla traits from other factions. For Getae I choose Epirus as I think they're the nearest.



Fimal step, open faction_political_parties_junctions and add/clone 2 new rows to create 2 entries for your new factions. The entry in the politicalparty_key must be the same name as in political_parties table that you have edited earlier.



Save and run you mod with the mod manager.
   
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9 Comments
Cosmic Cat 11 Jul @ 12:13pm 
Useful guide, thank you!
Mongolian Navy 3 Feb, 2022 @ 2:24am 
I tried this, it works but not for custom battles?
james 3 Jan, 2015 @ 7:27pm 
If both parties were to do this, would you be able to do this in co-op?
LestaT  [author] 16 May, 2014 @ 4:02pm 
@y'allberetard ~ this is DIY method.
Leggo Me Eggo 16 May, 2014 @ 2:31pm 
what is the difference from just getting all faction's mods?
LestaT  [author] 20 Oct, 2013 @ 10:54pm 
@Crowe ~ this just enable the faction to be playable. It does not have victory condition and families etc and compared to 'playable factions' they are pretty bare. Not really fun to play to be honest. In any case you can't use this method to unlock those which were sold as DLC. It just wont work.
LestaT  [author] 20 Oct, 2013 @ 10:52pm 
Well Rome I you can edit with just notepad and it have only 21 factions so to speak. :CrossedBlades:
ChickenTarTar 20 Oct, 2013 @ 10:42am 
so much for dlc for factions lol
mL™ 20 Oct, 2013 @ 9:54am 
Wow that wasnt that difficult in Rome TW 1 :D:D:D