Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858075204&searchtext=elector+count
Has this been updated to work alongside the final DLC from CA?
1) I have a couple of suggestions:
1.1) Replace the ability to buy a vassal for +1 Imperial Authority and +400 Prestige by -1 Imperial Authority and -1000 Prestige
1.2) Add the ability to buy a vassal for -1 Imperial Authority and -1000 gold
2) If you follow these two sentences then:
2.1) The dilemma will be symmetrical (visually) and even
2.2) The dilema will obey the rule of the reinforcement dilemma for the electors - "Pay either with money or prestige." That is, the vanilla concept will be respected.
- "Do nothing" no fealthy lost , instead -1 imperial authority and faction y declares war on faction z.
Mediate compromise;
+ 400 prestige
-1 fealthy with BOTH factions
- Gather Loyalists ;
Random imperial faction declares war on the seccessionists instead of you,
-1 fealthy with said faction
- Option " Stop by force" could give +1 Imperial authority.
- Prestige/money cost swapped for mercenaries/sending troops
( Makes little sense to hire mercenaries with prestige)
- Scouting party; instead of gaining vision you have a chance for an item drop
- Do nothing; -1 imperial authority and -2 fealthy instead of just -1
(Otherwise it´s less costly to do nothing then to do something)