Sid Meier's Civilization VI

Sid Meier's Civilization VI

84 ratings
Surprise Climate Change!
   
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779.879 KB
24 Sep, 2019 @ 7:37am
23 Apr, 2021 @ 1:33am
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Surprise Climate Change!

Description
Hides both the floodable tile tooltip and the icon in the settler lens until the player has researched the Conservation civic. Requires Gathering Storm.
36 Comments
Venatorae  [author] 29 Oct, 2021 @ 9:37pm 
Yes, they both overwrite the tooltip lua file
✪ Flex ✪ 29 Oct, 2021 @ 4:07pm 
@Venator Wanna let you know that CQUI causes the tile-tooltip showing the flooding info
✪ Flex ✪ 29 Oct, 2021 @ 3:22pm 
@Venatore Nevermind, must some kind of mod conflict.
✪ Flex ✪ 29 Oct, 2021 @ 2:58pm 
@Venatorae Hi, i really like your mod. It is a good idea and make the game more realistic. But if you hover over a tile which is eligible for flooding it still shows you the information in the tile-infobox.
DudeChris33 12 Jun, 2021 @ 7:47pm 
lmao this mod is hilarious
Venatorae  [author] 23 Apr, 2021 @ 1:33am 
@Adriaman: Thanks, updated
Adriaman 22 Apr, 2021 @ 12:37pm 
Hi, the following files have been updated, you might want to take a look:
..\Base\Assets\UI\ToolTips\PlotToolTip.lua
..\DLC\Expansion2\UI\Replacements\PlotTooltip_Expansion2.lua
..\DLC\BarbarianClansMode\UI\Replacements\PlotToolTip_BarbarianClansMode.lua
..\DLC\BarbarianClansMode\UI\Replacements\PlotTooltip_Expansion2_BarbarianClansMode.lua
Venatorae  [author] 22 Mar, 2021 @ 10:39pm 
Updated, thanks @Adriaman
Venatorae  [author] 26 Feb, 2021 @ 10:27pm 
I was going to say I don't have the time but it seems you've already figured it out haha. I'll update the .modinfo
Adriaman 26 Feb, 2021 @ 8:05am 
@Venatorae I was tweaking the mods in my collection and I think yours could be improved to support all rulesets / game modes combination, if you don't mind. Check this:
https://drive.google.com/file/d/11-MjTWiTz_1MebEzB_jREy_U8FmTpGb2/view
What do you think?