Stellaris

Stellaris

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Stephan's Alternate Traits
   
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146.686 KB
28 Sep, 2019 @ 9:06pm
6 Oct, 2019 @ 3:40pm
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Stephan's Alternate Traits

Description
My first mod, but there will be more to come!

This mod adds 18 new traits to the game, including traits that add starting tech to your empire, and traits that generate new leader bonuses.

In addition to new traits, this mod also creates the CYBER species type, which are organic species with the machine portraits. This was done to go with the new trait "Cyber Exoskeletons" as inspired by the Meklar from Master of Orion.

Since there are more traits, I've also added more trait pics and more civic and ethics pics while I'm at it.

Most of the coding knowledge (and some of the graphics) I shamelessly stole from VitesseDL's Expanded Traits and PJs :: Traits. Without those two mods I would have never learned how to do this. Please go check out those excellent mods as well!


*****
New Traits

Green Appendages
Poor Farmers
Bioengineers
Cyber Exoskeletons
Brilliant
Warriors
Giant
Tiny
Flyers
Photosynthetic
Very Traditional
Very Nonadaptive
Scientific Community
Rock Diggers
Clean Energy
Metal Workers
Artisans
Efficient Manufacturing
Exotic Surveyors
16 Comments
AsmodeusUltima 19 Mar, 2020 @ 8:15pm 
Ooh, hope this gets updated. Currently (all available DLC) it makes all traits disappear and invalidates lithoid species.
Ragnar Samnite 11 Nov, 2019 @ 5:47pm 
ty
stephangoodwin  [author] 11 Nov, 2019 @ 1:11pm 
I will update it, but I am still fighting with the new launcher. I've tried a couple of updates and they didn't upload.
Ragnar Samnite 10 Nov, 2019 @ 5:42pm 
i can use it for the game set up but when i try to load a game with it on it causes a crash
Ragnar Samnite 10 Nov, 2019 @ 5:42pm 
will this be getting a update
stephangoodwin  [author] 6 Oct, 2019 @ 3:32pm 
@greg079 It is done, you should be able to select biological portraits as machine intelligence. Make sure you select the right species class though. I've essentially duplicated the portraits, but made them machines.
stephangoodwin  [author] 6 Oct, 2019 @ 3:03pm 
I can add it in. Give me a few minutes :)
greg079 6 Oct, 2019 @ 2:13pm 
would you be willing to make that as a feature of this mod? or are you saying the mod adding the new races would need to be modified?
stephangoodwin  [author] 6 Oct, 2019 @ 1:09pm 
No, but it can be done easily.
greg079 6 Oct, 2019 @ 1:04pm 
with this mod, would mod organic rac portraits be playable for machine empires?