Arma 3
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[Co-Op] Campaign: The Echo Diary [p2]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Zeus
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
Updated
9.717 MB
20 Oct, 2013 @ 7:44am
3 Dec, 2015 @ 1:46am
12 Change Notes ( view )

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[Co-Op] Campaign: The Echo Diary [p2]

Description
Part 2 of a 6 Part Single/Cooperative Campaign following a select group of soldiers dubbed ECHO team. Designed for the hard core player, no respawns, no hand holding and no virtual ammo loadouts. Play in selectable EASY, MED, or HARD modes via Parameters.
8 Comments
FMS 1 Dec, 2016 @ 12:21pm 
Nice mission, especialy sick beats at start.
ALIAScartoons 17 Sep, 2015 @ 7:18am 
Thank you for sharing!
Chr!570ph3r 9 Nov, 2013 @ 11:23am 
Also it would have been nice if the npcs had gotten into their vehicles afterawhile of silence and a bunchload of explosives not many yards up the road.
Chr!570ph3r 9 Nov, 2013 @ 11:20am 
Leet mission, to actually defeat a convoy instead of defending it for a change. It was however a very short one
4 :postcardb: / 5:postcardb:
SageNTitled 9 Nov, 2013 @ 11:20am 
The mission was alright. Short and fun. We had some difficulties so we completed it at the third run. However, you should make it clear in the briefing that the mission fails if the convoy reaches it's target. On our first play we followed the convoy and planned to hit it where it stopped. This scenario was better than the first part. Not as laggy with all the civilians running around either.
simplicitie 6 Nov, 2013 @ 9:49pm 
Nevermind, done.
MassAsster  [author] 4 Nov, 2013 @ 8:08pm 
Thats odd - Will look into that ASAP
simplicitie 4 Nov, 2013 @ 7:07pm 
I just got mission failed arming in fromt of ammobox. Can you make any trigger for mission start for example just after leaving the starting area? or already well-armed units?