Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gedemo Onondaga City-State
   
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2.959 MB
28 Sep, 2019 @ 11:27pm
16 May, 2021 @ 12:36am
6 Change Notes ( view )

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Gedemo Onondaga City-State

In 1 collection by Gedemo
Gedemo's City-States Collection
234 items
Description


[fr.tipeee.com]

Onondaga

City-State Trait: Ranged Units can attack twice in a round.

City-State Type: Militaristic

History:
Onondaga was a village that served as the capital of the Iroquois League and the primary settlement of the Onondaga nation. It was the meeting place of the Iroquois Grand Council. The clan mothers named the men representing the clans at village and tribal councils and appointed the 49 sachems who met here periodically as the ruling council for the confederated Five Nations. The location of the village changed periodically. In 1600, it was located near present Cazenovia, New York, but was situated near present Pompey, New York from 1609 to 1615. After that, Onondaga was located at several sites near present Delphi, New York, until 1640, when it moved to present Manlius, New York. In 1720, it was moved to Onondaga Creek. After many Onondagas sided with the British in the American Revolutionary War, Onondaga was targeted by the Continental Army in an expedition led by Col. Goose Van Schaick. In April 1779, the Onondagas fled as the army approached. American troops methodically destroyed the abandoned settlement, razing about 50 houses along Onondaga Creek. The present meeting place of the Iroquois Grand Council is on the Onondaga Reservation in New York.

Compatible with Rise and Fall and Gathering Storm.

Mod Support:
Ynaemp (Giant, Greatest, LargestEarthCustom and Cordiform)
Zobtzler (The Americas Map)
Leugi's City Style
English and french languages

Notes:
I will not respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.

Danke!
Wenn du diesen Mod magst, kannst du ihm gerne eine positive Bewertung geben, indem du auf die Daumen oben direkt unter den Screenshots klickst. Dadurch kann der Mod besser bekannt gemacht werden und vor allem motiviert es mich, ihn zu verbessern und auf dem neuesten Stand zu halten.
4 Comments
Solarius Scorch 14 Nov, 2022 @ 5:26am 
Frankly, this ability sounds absurd. It would be major Civ/Leader feature, the kind you pay for through your nose (I mean, would probably have to be balanced by some negative treat). As a free city bonus, it kind of throws the game logic out of the window.
I love your work, Gedemo, but sorry, I'll pass on this one.
Gedemo  [author] 11 Mar, 2020 @ 10:18am 
no because I want that people that don't have R&F can play with it
jemalomlcs 11 Mar, 2020 @ 10:12am 
Have you updated the architecture to Cree?
Turboscopic 11 Nov, 2019 @ 3:06pm 
I see why you released this just before Halloween, because this ability is SCARY powerful. Maybe adjust it to only apply to levied units (since that also has some historical relevance to the Iroquois)?