Arma 3
276 ratings
Exploding Objects
   
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Data Type: Mod
File Size
Posted
Updated
61.498 KB
30 Sep, 2019 @ 12:03pm
12 Apr, 2020 @ 6:08pm
2 Change Notes ( view )

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Exploding Objects

Description
Adds destruction effects to various flammable related Eden objects:

Barrels
Gas tanks
Gas cylinder
Fuel canister
Transfer Switch
Power Generator
Large rusty cistern
Portable Generator
Railway Car Tanker

Object destruction is based on three factors:

Size of object,
Distance from object,
Calibre of weapon fired.

Search for "EO Exploding Objects" in the Asset Browser.
97 Comments
EO  [author] 22 Jun @ 10:28pm 
@Lady Inquisitor

All good. :steamthumbsup:
Lady Inquisitor 22 Jun @ 7:23pm 
Hey I added this mod to that same modset that I mentioned in your animals module mod using the same permission -- if you wish for me to take it down I can do so immediately!
LEE O C 29 Jan @ 12:39pm 
no worries, thanks mate
EO  [author] 28 Jan @ 2:36pm 
It's most likely a mod conflict, it happens, main thing is it works with vanilla Arma. ;-)
LEE O C 28 Jan @ 10:59am 
haha is ace the problem yeh? wanted to blow up some alien eggs next to them haha
EO  [author] 28 Jan @ 10:50am 
@LEE O C

Then don't use ACE or something..:steamthumbsup:
LEE O C 28 Jan @ 8:41am 
mod not work with ace or something? just disappear when shot
Phenosi 3 Nov, 2024 @ 1:02pm 
@EO
Yep, I got narrow it down to specially the metal barrel being down with my modset, but that might be because of said conflict, dont worry about it for now; I will try some clean tests to see what is actually going on.
EO  [author] 3 Nov, 2024 @ 12:33pm 
@Phenosi

I have no idea without seeing your mod list, but given I can't replicate your error after testing the mod on it's own in a MP environment then I can only surmise it's something on your end.
Sorry I can't be any more helpful.
Phenosi 3 Nov, 2024 @ 12:22pm 
@EO
I am yes, are there any known mods that could be causing a conflict?