America's Army: Proving Grounds

America's Army: Proving Grounds

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Construction Area 1
   
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Mission Type: Activate, Take and Hold
Team Size: BDX (6v6), FLO (12v12)
Map Status: Final
File Size
Posted
Updated
80.450 MB
4 Oct, 2019 @ 3:36am
6 Feb, 2021 @ 1:51pm
29 Change Notes ( view )

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Construction Area 1

Description
Mission Information: The "Attack-Team" will need to capture the 3 objects. But the "Defence-Team" will do anything needed to prevent this.

! ! ! Please let me know if you find any issues ! ! !

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Special thanks to "Muzza455", "MAX" and "Maclobster" for support and sharing
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14 Comments
-=[DISF]=-Vadder-Bear  [author] 6 Feb, 2021 @ 1:47pm 
The light issues in the ground-flour has been fixed
=]LAD[=Psycho 16 Jan, 2021 @ 3:38pm 
Bei der Map habe ich das Problem, dass ich im Keller nichts sehen kann. Da ist alles Schwarz, selbst mit Nachtsicht.
-=[DISF]=-Vadder-Bear  [author] 5 May, 2020 @ 12:07pm 
Hi Tickle - that is not based on the map. That happens since the 12/2019 AAPG update - and is based on the rendering. Most of the time it is just if you start the map the first time. Maybe you give it a try ;-) We all hope that there will be an update from the AAPG develepment team to get that fixed.
TwinkleToes 4 May, 2020 @ 8:10pm 
for some reason when i load this map the game crashes with an error message "ran out of memory"
IronHorse 22 Feb, 2020 @ 8:07am 
Will get this added and get it tested. On the 101st Comanchero's Brigade server. Thank you.
-=[DISF]=-Vadder-Bear  [author] 21 Nov, 2019 @ 2:36am 
Night vison and the power down in building 1 (via TNT) has been implemented
-=[DISF]=-Vadder-Bear  [author] 18 Nov, 2019 @ 12:00pm 
In the next version --> Night vision will be implemented
-=[DISF]=-Vadder-Bear  [author] 18 Nov, 2019 @ 11:59am 
In the next version --> By shouting the TNT, the power (light) will go down in building 1 (see picture)
-=[DISF]=-Vadder-Bear  [author] 12 Nov, 2019 @ 11:01am 
Issue with leader has been fixed
-=[DISF]=-Vadder-Bear  [author] 10 Nov, 2019 @ 8:57am 
Leader on porter house can't be used in version 02.11.2019. Currently working on a fix.