Sid Meier's Civilization VI

Sid Meier's Civilization VI

62 ratings
Castle Bravo - WMD Nuke Overhaul
   
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File Size
Posted
Updated
6.440 MB
6 Oct, 2019 @ 11:37am
3 Mar, 2022 @ 8:09pm
8 Change Notes ( view )
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Castle Bravo - WMD Nuke Overhaul

Description
- Updated for the NFP September Patch -

This mod adds a new WMD to the game - The Castle Bravo, unlocked with the Nuclear Device at the Manhattan Project.

Strike animations have been made a lot larger, as I feel the base game animations are not big enough.

This mod aims to change the power and balance of Nuclear Weapons by changing blast radius of the stronger weapons, as well as range, production cost, maintenance, and uranium cost - See changes below.

The AI can, and will build this weapon alongside the other weapons, if they have the tech and resources to do so - Tested alongside Real Strategy (AI) Mod.


CHANGES:

Castle Bravo:
- Added at Nuclear Fission
- Blast radius set to 2
- Range set to 30
- Fallout duration set to 15
- Maintenance set to 25
- Production cost set to 1000
- Uranium cost set to 20
- Uses Nuclear Device animations

Nuclear Device:
- Animations 3x Larger
- Range increased to 25 (Up from 14)
- Maintenance increased to 15 (Up from 14)

Thermonuclear Device:
- Animations 2x Larger
- Blast radius increased to 3 tiles (Up from 2 tiles)
- Range increased to 35 (Up from 15)
- Maintenance increased to 35 (Up from 16)
- Production cost increased to 1400 (Up from 1000)
- Uranium cost increased to 30 (Up from 20)
Popular Discussions View All (1)
2
24 Feb @ 2:40am
Barbarian Clans are not interactable (Non-Interactable) with this mod on.
Darknote
51 Comments
Ryan 12 Jan @ 9:15pm 
one last update would be nice.
Scapeh  [author] 12 Jan @ 9:29am 
I haven't updated this mod since the release of these game modes, but from user reports, this seems to be the only thing it doesn't work with unfortunately guys
Bombastic Microplastics 12 Jan @ 7:46am 
Used this mod for years only to, through hours of troubleshooting, find that it is NOT compatible with barbarian clans mode.
Ryan 10 Nov, 2024 @ 8:26pm 
this does not work with barbarian clans mode
Mu 24 Jul, 2023 @ 11:47am 
请问如何扩大核武器动画?
RoyalMuffin 13 Sep, 2022 @ 8:54pm 
great mod I know I commented this before but I am not sure if an update from the NFP september patch broke it again (I haven't played civ in over a year). The barbarian clans mode icons above encampments disappear when this mod is enabled and makes it impossible to interact with.
PhazezGova 25 Jul, 2022 @ 12:13am 
okay, thank you @ Scapeh
Scapeh  [author] 24 Jul, 2022 @ 5:21pm 
@PhazezGova This mod includes everything other than the city razing, however having the other mods installed has no effect and doesn't cause any issues.
PhazezGova 23 Jul, 2022 @ 5:40am 
Are the other mods of yours necessary, all 4 mods or just this one? Because here the mushroom and the nuclear range are also increased?
Obi 16 Nov, 2021 @ 12:30pm 
Update: My crashes were caused by Yet (not) Another Maps Pack, in case you're at all interested haha. Took me a whole week of running autoplays and trying to narrow it down but finally managed it! Woohoo!