Stellaris

Stellaris

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!!!(2.3legacy) Habitable Structures Patch
   
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17 Oct, 2019 @ 10:24am
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!!!(2.3legacy) Habitable Structures Patch

Description
Reuploaded because the new launcher can not upload mods for 2.3 properly. Because why should it?

Note: All mods that were updated to 2.4 do not show up in the old launcher. Because of this, I am uploading my mods for 2.3 again. If you are using a newer version of the game, then please subscribe to the current version of the mod, as I will no longer be updating this one: !habitable Structures Patch

This is a quick fix I made for incompatibility caused by the "habitable_structure" scripted trigger. it is basically a piece of code that determines what planetclasses are considered megastructures in game. District assignment and other scripts rely on this information. You don't need all of the supported mods for this patch to work. It will even work without any of the mods in fact.

Supported mods:

-Gigastructural engeneering
-Dyson Swarm
-Miyagis Habitats
-Planetary Diversity
-Planetary Diversity Habitats
-Twinks playable Fallen empires
-Twink's Eternal Empires
-MEM- more events mod
-Zofe: Sins of the fallen empires
-Living space
-Starborn
-Plentiful traditions
-human fallen empires

This mod is open source, link it, copy it, put it in your own mod. Do whatever you want with it.

If there are any other mods you would like to be supported by this patch, feel free to leave a comment on the current verion of the mod. I would appreciate either a link to the mod or the key for whatever planetclass is affected (looks something like this: pc_planet_name).