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Battletech Alpha Strike Map - King Of The Hill Scenario - Webster's Folly
   
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Number of Players: 1, 2, 3, 4
Tags: 4+
File Size
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1.098 MB
19 Oct, 2019 @ 8:39am
26 Oct, 2019 @ 3:56pm
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Battletech Alpha Strike Map - King Of The Hill Scenario - Webster's Folly

Description
This map was made to play Battletech Alpha Strike. It was created with a King Of The Hill scenario in mind, with the red antenna representing the objective.
This download provides the map, Battletech faction symbols, markers to track Mech status (moved, fired, jumped, destroyed), smoke marker, objective marker, Alpha Strike Inner Sphere unit cards, a collection of Inner Sphere and Clan Battlemech figures, and overview pages of the most important Alpha Strike rule summaries.
Sadly I did not track the assets I've used to make this map, but please know if you've created something in here, I am very greatful that you did, thank you! :)
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Alpha Strike TTS community on Discord: https://discord.gg/Vq65yVE
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Planet: Ashburton
Affiliation: Free Worlds League
Contract: Secure And Hold
Details: The small city of Webster's Folly was built around extensive chemical and petrol production facilities. Combat within the area of the refineries would inevitably lead to widespread destruction, pollution, and unacceptable reduction in product output. A small garrison outside the city limits keeps the peace within the city. Control of this garrison, it's vehicles and equipment, and most importantly the communications array, would secure control over the city and facilities.
Opposition: The garrison itself holds only infantry and vehicles equipped for police duty. They have no means of defence against an attack by BattleMechs.
Mission: Deploy your lance into the AO, secure the garrison. Keep opposing Mech forces from gaining control over the garrison.
Alpha Strike Notes:
This is a King Of The Hill scenario, quite literally in this case (page 130). The Objective Zone covers the inside of the garrison's walls. The Objective Marker is pre-placed in the zone (not shown in screenshot).
Each participating player should be limited to a single Lance of 4 BattleMechs with a combined PV of no greater than 120.
2 Comments
Veiled Fury  [author] 4 Aug, 2022 @ 4:29am 
Sadly I didn't make any of the assets, so if they go offline I have no way of reuploading or recreating them. :( I'll check if I can find replacements!
BradMang 4 Aug, 2022 @ 12:17am 
Awesome map! Thanks for creating this. It seems there some issues with the road assets? Is this able to be fixed? Or maybe just an updated link to the road assets?