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Battletech Alpha Strike Map - Stand Up Fight Scenario - Ashburton Desert
   
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Number of Players: 1, 2, 3, 4
Tags: 4+
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959.362 KB
26 Oct, 2019 @ 3:40pm
28 Oct, 2019 @ 10:20am
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Battletech Alpha Strike Map - Stand Up Fight Scenario - Ashburton Desert

Description
This map was made to play Battletech Alpha Strike. It was created with a Stand Up Fight scenario in mind.
This download provides the map, Battletech faction symbols, markers to track Mech status (moved, fired, jumped, destroyed), smoke marker, objective marker (in case you want to play another scenario), Alpha Strike Inner Sphere unit cards, a collection of Inner Sphere and Clan Battlemech figures, and overview pages of the most important Alpha Strike rule summaries.
Sadly I did not track the assets I've used to make this map, but please know if you've created something in here, I am very greatful that you did, thank you! :)
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Alpha Strike TTS community on Discord: https://discord.gg/Vq65yVE
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Planet: Ashburton
Affiliation: Free Worlds League
Contract: Attack And Secure
Details: With the refineries and production facilities captured, now it is time to secure the sources of raw materials. Wells in the planet's desert areas produce the lion's share of crud oil fed into the refineries. They must be secured at all cost.
Mission: Deploy your lance into the AO. Destroy, incapacitate, or drive off any opposing Mechs..
Alpha Strike Notes:
This is a Stand Up Fight scenario (page 128), played with a 10 rounds time limit. Point Value Kills will be used to determine the victor.
Each participating player should be limited to a single Lance of 4 BattleMechs with a combined PV of no greater than 120.
The area is considered extremely hot (page 63).