The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Markarth-Reach Environment Upgrade
   
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2.942 MB
30 Oct, 2013 @ 3:13am
27 Nov, 2013 @ 9:37am
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Markarth-Reach Environment Upgrade

Description
Markarth Reach Environment Upgrade

Modifies the harsh landscape surrounding the Markarth Area known as the reach with much more details and gives a feeling of wilderness. Adds more Trees, Bushes, Grass, Mushrooms, Waterfalls, Light Sources and fills the empty screen with hundreds of new objects. Provides some stunning views.

This is a WIP Mod. Modifies Markarth down the Valley until Karthwasten. Karthspire Camp and the Lost Valley as well. More is to come in the next Versions. I decided to drop the idea of releasing single parts. In the end, there will a one single Mod. Be patient, this takes a lot of time.

New V3.9:
Take a look at the changes in the change log. Reach Area has been further modified and improved. A sort of petrified forest with Rock Pillars has been added to the upper Karth River. The James Bond Rock in the Khao Phing Kan National Park in Thailand was my archetype. Bethesda has done a great Job by modeling this object. Looks Cool!!

My Recommandation is to use the following mods, but it is not mandatory; these mods add new Textures, which look so much better than the Original ones:

All Screenshots (before/after) contain the following mods; credits to the Creator of these Mods:
- HiRes DLC for Textures by Bethesda
- Skyrim Flora Overhaul Regular Edition v186 by Vurt
- LOD regular Edition by Vurt
- Hi-res Pines for all versions by Vurt
- GKB Green Trees Ga-Knomboe Boy (contained within the Mod from Vurt); not to be installed seperately
- Reach Grass Alternative version by Vurt; install these Textures at your own choice, as it changes especially the grass for the Reach Area; but they look way better than the ones from Bethesda as seen in the screenshots; default grass does not show a real difference and is boring!!
- W.A.T.E.R - Water and Terrain Enhancements Redux by OpticShooter
- Birds of Skyrim by Qasiemo
- FXAA Tool with Tonemapping to modify Saturation, Gamma, Exposure, Bleach Bypass and Defog Power Values; one can of course use an alternative (ENB), at your own choice.
-For better view change the field of view angle: FOV 80-90 gives a great feeling, and does not make seasick as well (at least my opinion)...


This mod is not compatible with other mods that modify the same areas and objects.

Have Fun!!
17 Comments
Jo_Blow 26 Aug, 2020 @ 9:47pm 
Awarded by JB:) still think it amazing still in 2020
Jo_Blow 17 Jul, 2016 @ 2:54am 
Bubo you are the only one ever to touch outside this place, your design and touches are awesome, like no other mod ever made after this one:) I came across this mod tonight , remember how I used to have this mod always loaded, for my game! Now I seen this again, I will load this, see if its still as, Beauifull and awesome as I remember so long ago ! Many thanks for making this, I think you have a true artist eye, please keep on Modding:)
Karmapanda 7 Feb, 2016 @ 2:15am 
tche.. tooo view interest..10 k abonnoments. This guy has a god complex.
Illuminare 6 Dec, 2015 @ 8:13am 
Kay
Gypaetus barbatus  [author] 6 Dec, 2015 @ 1:13am 
@duke of the edge; probably not in the near future; not enough time and too few interest of the public. sorry. thx for using the mod though.
Illuminare 5 Dec, 2015 @ 12:42pm 
Hey are you ever going to do more of these upgrades to enviroments on other areas?
dfisherman 7 Mar, 2015 @ 7:16pm 
Love it. keep it up. thanks
Dudeness 27 Feb, 2015 @ 6:53pm 
Ol-Greg 16 Sep, 2014 @ 8:25pm 
does it work without problems?
Y33g 23 Jun, 2014 @ 11:37am 
Cool,stop,this mod killing gamma?