Project Zomboid

Project Zomboid

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Superb Survivors!
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File Size
Posted
Updated
4.366 MB
2 Nov, 2019 @ 5:32pm
5 Feb, 2023 @ 5:12am
95 Change Notes ( view )

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Superb Survivors!

Description
---> Wiki Help To The Mod <---[github.com]

Like my work? Want to say thanks or support my my gamedev/modding work?
Then Check out my newest project on steam here with this below link:
https://steamhost.cn/app/1554320/Freedom_Physics/

https://discord.gg/FjsQfDUjN8

REQUIRES BUILD 41!
UPDATED TO 41.73
SINGLE PLAYER ONLY!

Caution!: Still WIP. You will likely experience bugs / issues. Pease report them on the appropriate workshop thread. Use at your own risk.

This is the Original Survivors NPC mod for Build 41 by the creator of the original Survivors mod series!

WHAT DOES THIS MOD DO?
This mod adds basic NPC Survivors to the game.
Right click on NPCs for interaction options
See the Superb Survivors tab for settings in the Main Options Menu

Random NPCs will attempt to find a weapon then food and shelter and will barricade and hold up in a base.
Your can invite them to join your group and if successful you can give them orders with right click or group UI by pressing U key
These NPCs can do various tasks around your base such as chopping,gathering, foraging, guarding,farming,doctor etc.
NPCs can be hostile, and there are raider events were groups of survivors attempt to take over your base.


WHATS NEW?
A Quest system has recently been added, currently there is only a few quests in game but more to come.


WARNING: It is not recommended that you have any other S* Survivors mods enabled at the same time as this one.

FAQ

Q: Why so many different NPC/Survivors mods. which one is best? which one(s) should I enable?
A: I began the "Survivors" NPC mod series back in build 39 with the "Survivors!" Mod. With each major base game version update a separate mod was created to fix/support the base game changes. Build 40 was "Super Survivors!" Mod. Then with build 41 the Animations build we made "Superb Survivors" . Eventually I became inactive in the PZ realm. During this time when this mod was not being updated due to my absence, other community members took it upon themselves to try and create fixes/improvements. Copies of the Mod were made and improvement/fixes/features made/added. Some addon mods were also made where the intention is to have both mods enabled.

Currently I believe this Original workshop now has copied in most of the many fixes/improvements/features that mod copies have implemented, and therefore I suggest you use only this original mod, because using multiple mods that were copied from each other can have unpredictable outcomes/bugs/issues. Any mod meant to "addon" to this mod SHOULD be fine as well. If another Survivors mod has a feature you like but you don't see in this original workshop here, please leave a note in the appropriate discussion forum, and we'll try to get that feature added.
If you feel you deserve to be mentioned in the credits here for any code/contributions you have made to this survivors mod serious over the years please PM Me and we will get that corrected.

Q: Does MP work?
A: No

Q: Will MP ever work with this?
A: Not likely

Q: Why Can't I see my Cursor?
A: You need to Turn on the "Always Show Cursor Setting"

Q:Why do the Survivors walk so slow/stuttery?
A: Set FPS cap to 60, do not use "No Cap"

Q: Do I need to start a new save?
A: No you should not need to. However note if your save is like currently 6 months in and you have raiders set to spawn at least every month, then raiders will spawn as soon as you start game

Q: Some survivors seemed to have dissapeared. Anything I can do?
A: If any survivors de spawned for illigitimate reasons, they will respawn when you exit / re enter game. Or if they survivor is part of your group, just press U key and they should respawn.

Q: Will there be any AI Improvements?
A: I'd sure like to be able to spend time on improving the AI. But so far most of my time has been spent just with fixing and compatibility and such. And there is still plenty more of that to do so not sure... If I find the time to I'd like to.

Q: What mods are supported?
A: unsure at this time, more testing and updated list of mods to come soon


CREDITS

Ryuu and Superior Survivors team:
-Survivors Group UI Overhaul
-Various fixes/improvments/optimizations/features

Japanese Translation by TEATIME05
Brazilian Portuguese Translation by williamfoxrpg
Chinese Translations by Cleave
Spanish Translation by ElKucho
Russian Translation by FinchEz
French Translation by link8dragon
Italian Translation by Woldren

Quest Dialogue for Hilltop Rescue Quest by "X3p"

**If you feel you deserve to be mentioned in the credits here for any code/contributions you have made to this survivors mod serious over the years please PM Me and we will get that corrected.**

Feelin Bored?
Check out / try my WIP Physics game? I've Updated it recently.
http://undeniable.info/FreedomPhysics/

Workshop ID: 1905148104
Mod ID: SuperbSurvivors
Map Folder: Hilltop Survivor Camp
Map Folder: Military Blockade
Map Folder: Prison Escape
Map Folder: Woobury


Need a modpack?


Workshop ID: 1905148104
Mod ID: SuperbSurvivors
Map Folder: Hilltop Survivor Camp
Map Folder: Military Blockade
Map Folder: Prison Escape
Map Folder: Woobury
Popular Discussions View All (390)
614
4
16 Jul @ 2:04pm
PINNED: NEW Bug / Error / Problem Report Thread
nolanritchie
5
8 hours ago
is there a mod like this one for build 42?
Creeper
66
18 Aug, 2023 @ 2:09am
PINNED: Map / Modding Info
nolanritchie
5,875 Comments
Skyorn 5 Aug @ 11:59am 
yes please do it for the b42
craig 4 Aug @ 8:11pm 
BRO WE NEED BUILD 42 PLEASEEEEEEEE
4p0lio 3 Aug @ 5:14am 
BETTER THEN WEEK ONE
4p0lio 3 Aug @ 4:42am 
please make it b42!!!
I LOVE THIS MOD
Taho 3 Aug @ 12:11am 
Это лучший мод который я устанавливал , очень жаль что его нельзя применить в B-42 .... Спасибо Вам за прекрасный мод!
Carl FRANZ 30 Jul @ 4:52am 
Works but buggy with 42. all survivor quests/unique starting points are broken unfortunately
vligorouser #SaveTF2 29 Jul @ 10:48am 
for people saying b42, WEEK ONE MOD!
Lone Wolf 27 Jul @ 12:11pm 
i might found another mod does that i think
the first thing came to my mind is survivors might taking the gas tanks for an error but i disabled this mod and that keeps happening
so there is no problem with this mod sorry
Lone Wolf 27 Jul @ 7:43am 
b41 sp, hey this is scary, do survivors can take "fuel tanks" from out of any vehicles somehow? well i had this problem before this save and now so here is the thing, after loading the save a second time and keep playing it sometime after you realise you can see nearby cars, used or not used doesnt matter their fuel tanks are just gone. nowhere to be found well i just think this mod does that before this save i didnt even have survivors in this one i only had one idk
Dester 26 Jul @ 9:10am 
please make compatible with build 42